Space Engineers

Space Engineers

Advanced Energy Cannons
Mostrando 1-6 de 6 aportaciones
Actualización: 11 NOV 2020 a las 7:33

Actualización: 25 MAR 2020 a las 15:42

Actualización: 30 MAY 2019 a las 12:18

- Updated All Blocks Scripts to Version 1.5 of Custom Energy Weapons system.
- Addressed Performance Issues With Power Management.
- DarkStar's Defense Shields API Integrated.
- Laser Cannon Reload Time Lowered and Max Ammo Increased.
- Shield Buster Lasers No Longer Damage Emitters/Blocks.
- Shield Buster Lasers Now Have Always-On Requirement, Otherwise Charge/Stored Ammo is Reset.
- Small Grid Shield Buster Recharges Faster / Requires Less Max Energy.
- Small Grid Shield Buster Only Damages Approx 20% of Target Shields (Large Grid Variant Still Damages 100%)
- Explosive Laser Interaction with Defense Shield fixed.

Actualización: 20 FEB 2019 a las 13:47

- Fixed looping particle bug.
- NPCs eat for free! (ammo generation for NPCs doesn't consume grid energy).

Actualización: 19 FEB 2019 a las 14:02

- Added build-state / construction models
- Fixed terminal info not refreshing unless you click on a control
- Added additional details to terminal info (regarding power consumption)
- Reduced particles created on beam contact

Actualización: 17 FEB 2019 a las 16:24