Stellaris

Stellaris

The Infinity Stones
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Update: 3 jan 2022 om 2:15

v2.1.12
### Changes
- Updated to show compatibility with 3.2

Update: 18 nov 2021 om 3:55

v2.1.11
### Changes
- Prevented Fallen Empires who have not awakened from declaring a Seize Stone war until the midgame, and they remain less likely to do so until the endgame

Update: 28 sep 2021 om 6:05

v2.1.10
### Fixed
- Minor Stone Transfer AI error

Update: 16 sep 2021 om 19:36

v2.1.9
### Fixed
- A few miscellaneous bugs

Update: 14 sep 2021 om 9:08

v2.1.8
### Added
- A global flag to assist in the future release of the new Infinity Stones mod

### Fixed
- A few miscellaneous bugs

Update: 15 mei 2021 om 0:13

v2.1.7
### ADDED
- Organic Pop Assembly buff added to the Soul Stone
- Archaeology Speed buff added to Time Stone
- Automatic Resettlement Chance buff added to Space Stone
- Base Encrytion and Codebreaking buff added to the Mind Stone

### FIXED
- Space Stone's Jump Drive Range and Fire Rate buffs are now granted by the proper stone, Power and Time respectively, rather than vice versa

Update: 16 apr 2021 om 1:17

v2.1.6
### Patches
- Updated _pop script references to 3.0.1 syntax
- Updated variable setting andchecking to 3.0.1 syntax
- Labelled compatibility with 3.0.1
- Fixed truly hilarious bug where every planet in the galaxy became the sacred home of the Mind Stone

Update: 9 feb 2021 om 5:32

v2.1.5
##### Changes: #####
Re-enabled ceding claims upon Seize Stone war victory
Fixed Seize Wargoal so that allies, subjects and overlords of the main war opponent also give up their stone upon victory
Increased War Acceptance Requirement from 65 to 70, due to system claims now being ceded on victory

Update: 12 nov 2020 om 23:44

v2.1.4
Update to Stellaris 2.8.*

Update: 9 jun 2020 om 0:15

v2.1.2 - The Mark VII "Amenable" Update

##### Changes: #####
Improved AI evaluation of Sharing Federal Laws

##### Fixes: #####
Solved Snap Event Glitch, restored Edict