RimWorld

RimWorld

Multiplayer Compatibility
Showing 41-50 of 265 entries
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Update: Feb 3, 2024 @ 6:49pm

- Update MpMethodUtil.GetMethod (#423)
- Synced archotech teleporter from VFE-Insectoids (#424)
- Update github workflow dotnet version

Update: Jan 31, 2024 @ 11:02am

- Synced dev mode add/remove power in Vanilla Factions Expanded - Ancients (#420)
- Partial compat for Vanilla Factions Expanded - Tribals (#419)
- Added `MethodOf` methods, changed C# lang version to 12 (#421)
- Fix and improve MpCompatPatchLoader.LoadPatch (#422)

Update: Jan 14, 2024 @ 8:40pm

- Updated Biomes! Core compat (#416)
- Update Vanilla Expanded Framework (#417)

Update: Jan 10, 2024 @ 11:15am

- Improve and fix some DebugActions (#412)
- A few extra determinism patches for Vehicle Framework (#413)
- Fix Vehicle Framework multi pawn enter vehicle float menu (#414)
- Fix MVCF verb manager ticking with async time (#415)

Update: Jan 8, 2024 @ 10:03am

- Added compat for Hospitality: Casino and Hospitality: Vending machines (#411)

Update: Jan 7, 2024 @ 2:53pm

- Fix null Designation sync worker (#405)
- Updated Cash Register and some related compats (#406)
- Alpha Prefabs compat (#407)
- Fixed Vehicle Framework route planner with dev mode off (#408)
- Added compat for the Harvest Organs Post Mortem mod (#409)
- Fix constructor for MpCompatTranspilerAttribute (#410)

Update: Jan 4, 2024 @ 4:39pm

- Fix Vehicle Framework SP turret issue (#404)

Update: Jan 3, 2024 @ 10:12pm

- Update release_bundler.sh to include 'Languages' dir (#401)
- Fix PerformanceOptimizer compat (#402)
- Polish translation of the VehicleFramework (#403)

Update: Jan 1, 2024 @ 2:12pm

- Fix #398 (#399)

Update: Dec 29, 2023 @ 6:20pm

- Added rule to load before Vanilla Expanded Framework (#396)
- Update mods to use API version 0.5 (#397)
- Fixed/remade compat for Gastronomy (#180)
- Added compat for Hemogen Extractor (#300)
- Added compat for Hospitality: Storefront (#390)