RimWorld

RimWorld

Multiplayer Compatibility
Showing 61-70 of 265 entries
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Update: Oct 17, 2023 @ 3:44pm

- Changed method synced for VFE abilities casting (#366)

Update: Oct 6, 2023 @ 9:27pm

- Fix Gestalt Engine syncing of MechanitorControlGroup (#365)

Update: Oct 3, 2023 @ 4:54pm

- Clear Smarter Construction caches (#364)

Update: Oct 2, 2023 @ 3:19pm

- Reorganize and update Vanilla Psycasts Expanded (#363)

Update: Oct 1, 2023 @ 10:14am

- Added compat for Vanilla Psycasts Expanded - Puppeteer (#358)
- General changes to old code, removal of obsolete code (#359)
- Added compat for VPE Skipdoor Pathing (#360)
- Compat for Vanilla Races Expanded - Fungoid (#361)
- Fixed/improved Gestalt Engine patch, made it a separate patch (#362)

Update: Sep 3, 2023 @ 9:17pm

- Fixed MVCF with Prepatcher active (#356)
- Updated VEF Abbility sync worker (#357)

Update: Sep 1, 2023 @ 2:13pm

- Fixed MVCF VerbManager sync worker, synced verb switch comp (#354)
- Compat for Vanilla Factions Expanded - Deserters (#355)

Update: Aug 25, 2023 @ 7:53pm

- Update MVCF patch (#352)

Update: Aug 20, 2023 @ 2:34pm

- Fixed desyncs/crashes due to reverse condition (#349)
- Compat for Transport Shuttle Standalone (#350)

Update: Aug 18, 2023 @ 9:16am

- Fix crash with MP off due to infinite recursion. (#348)