RimWorld

RimWorld

Multiplayer Compatibility
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Update: Oct 6, 2024 @ 1:21pm

- Update Alpha Memes compat (#476)
- Update desync stuff checker to look for mote saturation checks (#477)

Update: Oct 2, 2024 @ 2:13pm

- Update Alpha Animals, reformat class, fix errors (#474)

Update: Sep 26, 2024 @ 7:33pm

- Modify JecsTools compat to support partial patching (#470)
- Target .NET Framework 4.8 (#471)
- Compat for "A RimWorld of Magic" (#383)
- Update MpCompatPatchLoader and sync field attribute (#472)

Update: Sep 4, 2024 @ 12:49am

- Update Ancient urban ruins compat (#468)
- Update debug action related to desync source searching (#469)

Update: Aug 29, 2024 @ 11:54pm

- Ancient Urban Ruins compat (#465)
- Include GitHub link for VFE Insectoids 2 (#467)
- Sync VEF graphic customization and Vanilla Persona Weapons Expanded (#466)

Update: Aug 23, 2024 @ 10:33am

- Sync Time-of-Day Switches copy/paste interaction (#462)
- Update Designator Shapes to add a hard 10000 cells limit in MP (#463)
- Remove patches for outdated mods with sequels (#464)

Update: Aug 17, 2024 @ 8:00pm

- Added compat for Vanilla Aspirations Expanded (#461)

Update: Aug 15, 2024 @ 8:13pm

- Compat for Vanilla Factions Expanded - Insectoids 2 (#458)
- Compat for Vanilla Races Expanded - Insector (#459)
- Update Vehicle Framework to sync designators, remove redundant patch (#460)

Update: Aug 7, 2024 @ 7:07pm

- Fix RimFridge warnings (#457)
- Fix/update RPG Style Inventory (#456)
- Remove RimHUD compat (#455)
- Updated Alpha mods (#454)

Update: Aug 7, 2024 @ 7:06pm