RimWorld

RimWorld

Multiplayer Compatibility
Showing 11-20 of 265 entries
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Update: Dec 13, 2024 @ 12:17am

- Compat for Vanilla Christmas Expanded (#501)
- Fix VEF issue with thing spawning on map generation (including Vanilla Vehicles Tier 3 wrecks) (#502)
- Updated Vanilla Christmas Expanded compat (#503)

Update: Dec 3, 2024 @ 10:31pm

- Updated and fixed `ReplaceMethod` (#499)
- Fix Vehicle Framework issues with upgrade overlays (#500)

Update: Nov 30, 2024 @ 5:07pm

- Added compat for UI Not Included (#496)
- Updated Work Tab to work with forks, minor changes (#497)
- Make Medical Tab compat run if 1.5 fork is active (#498)

Update: Nov 20, 2024 @ 7:52pm

- Biomes! Caverns update/bugfix (#492)
- Compat for Automatic Parking (#494)
- Compat for Exosuit Framework (#495)
- Update SearchAndDestroy (#491)
- Update ReGrowthCore (#493)

Update: Oct 22, 2024 @ 10:40am

- Allow for multiple MpCompatSyncWorkerAttribute on same method (#486)
- Updated Ancient Urban Ruins compat (#487)

Update: Oct 19, 2024 @ 5:40pm

- Fix issues with VEF caches and multi-map abilities (VFE-P blast off) (#484)
- Update Alpha mods (#485)

Update: Oct 19, 2024 @ 3:12pm

- Update MP compat attributes (#478)
- Patched horde mode in Vanilla Factions Expanded - Insecoids 2 (#479)
- Updated Alpha Genes (#480)
- Fix issues with MpCompatSyncFieldAttribute (#482)
- Move and slightly modify ReplaceMethod method (#483)

Update: Oct 6, 2024 @ 1:21pm

- Update Alpha Memes compat (#476)
- Update desync stuff checker to look for mote saturation checks (#477)

Update: Oct 2, 2024 @ 2:13pm

- Update Alpha Animals, reformat class, fix errors (#474)

Update: Sep 26, 2024 @ 7:33pm

- Modify JecsTools compat to support partial patching (#470)
- Target .NET Framework 4.8 (#471)
- Compat for "A RimWorld of Magic" (#383)
- Update MpCompatPatchLoader and sync field attribute (#472)