Stellaris

Stellaris

Star Wars Ships 3.4.X
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Uppdatering: 6 jul, 2022 @ 12:38

- Updated for 3.4.5

Uppdatering: 21 jun, 2022 @ 8:25

- Update for 3.4.4

Uppdatering: 13 jun, 2022 @ 9:35

- Removed some unnecessary override files

Uppdatering: 6 jun, 2022 @ 8:51

- Fixed the icon for the first mandalorian battleship being incorrectly the icon for a titan

Uppdatering: 3 jun, 2022 @ 9:03

- Updated Reactor components file to support offspring ships

Uppdatering: 3 jun, 2022 @ 6:39

- Moved all ship class upgrade technologies (build speed, hull points) to physics area in order to de-clutter the engineering area, they still take void craft expertise

Uppdatering: 2 jun, 2022 @ 7:08

- Fixed syntax errors in the name lists

Uppdatering: 2 jun, 2022 @ 6:13

- Modified AI Alloy budget to make AI more interested in building ships instead of just not building ships

Uppdatering: 30 maj, 2022 @ 16:00

- Updated to comply with Stellaris 3.4.3
- No long term testing has been conducted
- The game should now "work" with this mod active
- The AI I expect to do dumb stuff
- Consolidated duplicate textures and meshes.
- Consolidated engine particle effects

- Improvements coming later this week

Uppdatering: 25 sep, 2021 @ 7:41

- Updated to comply with Stellaris 3.1.2
- Early build for 3.1.2 probably still some bugs/ unstable