Stellaris
Star Wars Ships 3.4.X
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Aggiornamento: 6 lug 2022, 12:38

- Updated for 3.4.5

Aggiornamento: 21 giu 2022, 8:25

- Update for 3.4.4

Aggiornamento: 13 giu 2022, 9:35

- Removed some unnecessary override files

Aggiornamento: 6 giu 2022, 8:51

- Fixed the icon for the first mandalorian battleship being incorrectly the icon for a titan

Aggiornamento: 3 giu 2022, 9:03

- Updated Reactor components file to support offspring ships

Aggiornamento: 3 giu 2022, 6:39

- Moved all ship class upgrade technologies (build speed, hull points) to physics area in order to de-clutter the engineering area, they still take void craft expertise

Aggiornamento: 2 giu 2022, 7:08

- Fixed syntax errors in the name lists

Aggiornamento: 2 giu 2022, 6:13

- Modified AI Alloy budget to make AI more interested in building ships instead of just not building ships

Aggiornamento: 30 mag 2022, 16:00

- Updated to comply with Stellaris 3.4.3
- No long term testing has been conducted
- The game should now "work" with this mod active
- The AI I expect to do dumb stuff
- Consolidated duplicate textures and meshes.
- Consolidated engine particle effects

- Improvements coming later this week

Aggiornamento: 25 set 2021, 7:41

- Updated to comply with Stellaris 3.1.2
- Early build for 3.1.2 probably still some bugs/ unstable