Stellaris

Stellaris

Star Wars Ships 3.4.X
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Uppdatering: 14 jan, 2020 @ 9:48

- Changed Thumbnail

Uppdatering: 5 dec, 2019 @ 16:42

- Replaced CIS models and textures from WIP overhaul of sw ships
- basically cleaned up the cis folder, un-used textures and meshes have been removed.
- models being loaded and not used by the game have been soft disabled. (although enabling them wont do anything as they aren't used in any asset files in this mod, ha!)

- I can't remember if I removed spec map recolouring from the cis stuff so if I didn't its still questionable.

Uppdatering: 12 nov, 2019 @ 10:50

- Added blue stripes to the Providence Dreadnaught (invisible hand) to match the Providence Battleship.
- Spec map recolouring for country flag primary colour is still questionable.

Uppdatering: 11 nov, 2019 @ 17:10

- Improved CIS ship textures
- Updated 2.5
- Spec map recolouring is probably questionable.

Uppdatering: 19 okt, 2019 @ 8:55

I had to upload this on 2.3.3 because the 2.4.1 uploader told me to go fuck myself.

- Changed compat version from 2.3.* to 2.4.*

Nothing has actually changed code wise. You can still run with no issues on 2.3.3 if you wish. No save game compat has been broken as nothing has changed.

Uppdatering: 17 aug, 2019 @ 8:44

Support ship now defunct
- Galactic empire support (Dominator SD)ship moved to exploration ship (previously venator SD)
- Galactic Empire Exploration ship moved to the new Escort Carrier class(venator SD)
- for most other shipsets, support ship has become the escort carrier.

- Bug fixes for the new version of NSC
- multiple models for the battlecruiser are no longer possible

PLEASE REMEMBER NSC NOW REQUIRES UI OVERHAUL DYNAMIC UI OVERHAUL 1080P PLUS WILL CRASH THE GAME

Uppdatering: 19 jun, 2019 @ 3:44

- Edited .mod file to change supported version flag from 2.3.0 to 2.3.X
- Meaning minor updates to 2.3 will no longer require me to do this.

Uppdatering: 10 jun, 2019 @ 11:28

- Edited .mod file to change supported version flag from 2.3.0 to 2.3.1

Uppdatering: 8 jun, 2019 @ 9:11

- Possibly fixed an issue for the CIS Flagship (The Subjugator/malevolence) related to weapons firing in random points in space instead of from the hull.

Uppdatering: 8 jun, 2019 @ 9:02

- Fixed a graphic bug causing Octouple Turbolaser active turrets to appear on ships