Stellaris

Stellaris

z Expanded Traits, Civics, Pops, and More
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Update: Jun 22, 2022 @ 12:00pm

Update: Jun 16, 2022 @ 12:06am

1.6.4.3
Additions:
- New Civic: Principled Epicureans
- New faction demands
- Improved rewards from On the Shoulders of Giants dig sites
- Pleasure Seekers cannot be used by fanatic egalitarians
- Culture Workers give +4 unity and +2 society research (from +3 each)
- Cannot use liberation wars against gestalts
- Liberation War policy allows claims against gestalts

Tweaks:
- Pleasure Seekers get entertainers from housing buildings instead of culture workers

Bug Fixes:
- Fixed some civics not working with all corporate authorities
- Cannot fight open market wars against other megacorps
- Fixed supremacist policy
- Better civic tooltips

Removals:
- Pleasure Seekers no longer give pop growth from culture workers

Update: Jun 9, 2022 @ 3:34pm

1.6.4.2
Bug Fixes:
- Shadow Council will properly increase amenities from ruler jobs
- Fixed broken Synthetic Uprising event

Removals:
- Warbots, Warrior Drones no longer give +2 naval capacity

Update: Jun 4, 2022 @ 4:42pm

Update: Jun 4, 2022 @ 4:37pm

1.6.4.1
Additions:
- New Faction Demands
- Factions take leader traits into account when choosing their leader

Bug Fixes:
- Fixed several broken faction demand
- Fixed agrarian idyll giving farmers trade value instead of amenities

Update: Jun 3, 2022 @ 4:31pm

Fixed xeno tourism branch office using wrong message type

Update: Jun 3, 2022 @ 2:43pm

1.6.4
Additions:
- New Holding: House of Pleasure
- New Holding: Colosseum
- New Holding: Hunting Lodge
- Imperial Fiefdom, Contested succession starts when overlord's ruler dies naturally (instead of being killed by event)
- Imperial Fiefdom, Contested succession won't start if heir has populist traits (such as reformer or charismatic)
- Master Computer, colonies cost +500 minerals, but spawn a master relay deposit
- Master Computer, colonies suffer penalties without a master computer or relay deposit
- Master Computer can release sectors as subjects
- Arenas given their own building icons
- Aid Agency has double upkeep in exchange for higher monthly loyalty, more unity for the overlord, and food for the subject
- Gaia Seeder Outpost gives more loyalty
- Organic Haven gives more loyalty from hedonistic, decadent, or xenophilic empires
- Tree of Life Sapling gives less loyalty from lithoid and robot subjects

Tweaks:
- Master Control Program jobs give +5% simple drone production, no longer gives stability
- Master Control Program jobs now spawned by master computer and master relay deposits
- Cracking the star of a system with a holy mountain will anger the owner, same as if it has been cracked
- Xeno Tourism, Questionable Charity, chance to move up to 3 pops every 5 years
- Exotic Gases as Fuel renamed Exotic Fuel
- Exotic Gases for Shield Boost renamed Lythuric Shield Capacitors

Bug Fixes:
- Now only modifies the CB files that it needs to
- Organic Haven and Experimental Crater have a build cost
- Catalytic AI can build industrial infrastructure
- Strong and weak effects duelist amenities, not trade value
- Fixed incorrect job description on Overlord Coordinators

Removals:
- Master Computer no longer starts with extra pops and districts

Update: May 27, 2022 @ 5:03pm

1.6.3.2
Tweaks:
- Changed the code for the Xeno Tourism, Questionable Charity, and Posthumous Employment Center branch office buildings to be more similar to the recruitment office holding
- Employing mercs only takes 90 days

Bug Fixes;
- Code checking for corporate holdings correctly uses the new has_holding condition
- Fixed ai not building colony ships

Update: May 27, 2022 @ 11:05am

Update: May 27, 2022 @ 10:26am