Mount & Blade: Warband

Mount & Blade: Warband

Aut Caesar aut nihil
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Update: Dec 23, 2019 @ 12:15am

v. 1.11
Fixes:
fixed items disapearing when you want to see the equipment of your troops
fixed dialogue loop with players custom legion when conquering a town/castle
fixed weird illyrian bandit hideout scene
fixed some other bugged scenes
fixed neapolis siege scene
added back chests to Pyramids and Valley of Kings
moved option to host games from the town menu to the town center menu, to prevent that the 'Leave' option disapears
capes and the lorica hamata shouldnt be so 'glitchy' anymore
fixed bug with usurp a province quest, should work now
fixed books: all which are supposed to be readable are readable now and you dont need a reading progress of 150% to finish (which is kind of silly), but 100%
moved magister civium (guildmaster) of Cetesiphon: he can now be found next to the castle
fixed a minor issue with 'praying to the gods' in camp menu

New:
added option to worship YHWH, (talk to the priest in front of the Great Temple in Jerusalem)

Other minor changes:
Improved skills of praetorians a little bit
added a check for ideal party size to the hire volunteers and hire mercenaries code for Lords, to prevent 1000 men parties of governors
minor changes to world map
added 2 intelligence points as reward for the philosopher mini-game
improved stats of the gladius and lowered it of the spatha
added the option to hire dancers for the imperial palace (talk to the Housekeeper of the Domus Augustus) and for the player feasts in the domus mare (only hire dancers if you have no problem with bare nipples, it seems today some people have problems with that)
removed the native game concept stuff (which you should know) and added some new infos about the economic changes the mod has
changed leadership bonus to party size for 10 per leadership point if player has no Roman rank and to 20 per leadership point if player has a rank or is Emperor also added marshall bonus if player has rank or is Emperor

Update: Dec 15, 2019 @ 7:33am

v. 1.10.1, hotfix: added pack option to issue decress in castles and towns

Update: Dec 15, 2019 @ 3:18am

v. 1.10, you need to start a new game

Update: Nov 10, 2019 @ 8:02am

reuploaded earlier version

Update: Nov 10, 2019 @ 5:15am

v. 1.05 savegame compatible:
added auxiliary player feature from great mod 1256AD
added new presentation for mod options with new settings to enable/disable features and a new difficulty setting from VC (code is based on the options menu from VC,
which was very easy to understand, they did a very good job there!!)
changed font color in party screen
New Game only: Romans have fewer cavalry now.
Kladiwoi (naked swordsman) and germanic berserkers (Tiwaz Drutiz) won't flee anymore, they fight till the last man
some additions to how unrest works: If you complete one of the conquest quests, unrest will be reduced
also if the jewish revolt is defeated, unrest will be lowered.
fixed a dialogue option which was not appearing
a little change to the villa scene

Update: Nov 5, 2019 @ 10:30am

v. 1.04 savegame compatible:
readded option to pledge vassalage to 'barbarian' factions (you need more than 500 renown)
added new dialogoue option for lords (under 'I wish to ask you something.'): Now you can ask directly for a mercenary contract
added option to enable/disable autoloot
added aux archers to be recruited as single soldiers
fixed a script error during battles
fixed invisible flax
minor fixes

Still unfixed:
A few people reported equipment disapearing,
A few people reported that cav sometimes dismounts without getting stuck,
I wasn't apple to reproduce those bugs and could therefore not fix them

Update: Nov 3, 2019 @ 9:31am

v. 1.03 (should be) savegame compatible:
fixed that the minister asks you to end the quarrel between a lord and a lady
fixed bug that corrupted the slot_troop_days_on_mission, and caused weird stuff like 2-year pregnancies (this should be savegame compatible, but I am not sure)
some changes to sacrifices: now you gain some honor, if you make a sacrifce (only if you sacrifice to Roman/Hellenic gods)
some changes to the riots event caused by high taxes: now only the governors of the towns in which the riots happen will suffer from a relationship loss with you
lowered honor loss from 40 to 30 if you exterminate the population of a center

Update: Nov 3, 2019 @ 1:35am

v. 1.02 savegame compatible:
added option to enable disable notefication menus about village raids,
fixed recruitement bug with auxilia infantry

Update: Nov 2, 2019 @ 7:47am

v. 1.01 savegame compatible update:
fixed some scenes,
fixed shop keepers not spawning,
fixed a typo,
fixed player party disappearing,
fixed banner map icons of player faction lords,
fixed buildings not being built,
fixed lord wages trigger,
fixed dialogue in jealous husband quest,
rebalanced missle weapons (especially slings and throwing spear{javelins),
rebalanced Dacian flaxmen,
rebalanced judean rebells
Many thanks to @adriankowaty for his savefiles, I used them to find most of the bugs and check if the changes are savegame compatible

Update: Sep 11, 2019 @ 2:05am

v. 1.0