Slay the Spire

Slay the Spire

StSLib
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Update: Dec 23, 2022 @ 8:56pm

v2.6.0

  • Fix damage mod atDamageGive (Mistress Alison)
  • Add MultiUpgradeCard for tech tree style upgrades (Mistress Alison)
  • Add support for custom tooltips linked to card text icons (Vex)
  • Keywords
    • Persist
  • Powers
    • OnPersistPower
  • Relics
    • OnPersistRelic
    • CardRewardSkipButtonRelic (Pandemonium)

Update: Oct 14, 2022 @ 2:52pm

v2.5.0

  • Fix `DamageModApplyingRelic` not affecting cards
  • Make `BindObjectToDamageInfo` patch public so it can be patched like it says
  • Powers
    • `OnDrawPileShufflePower` (Vex)
  • Cards
    • `OnObtainCard` (Vex)

Update: Aug 26, 2022 @ 7:16pm

v2.4.2

  • Fix Stun leaving base intent damage unchanged
    • Caused cards like Spot Weakness to sometimes incorrectly identify enemies as attacking when they're stunned
  • Fix RelicWithButton not working on base game characters

Update: Aug 3, 2022 @ 9:59pm

v2.4.1

  • Fix crash with Block Mods if removeSpecificBlock or reduceSpecificBlock are called (Mistress Alison)

Update: Jul 3, 2022 @ 7:34pm

v2.4.0

  • Add utility method to generate RewardItem with arbitrary cards (Alchyr)
  • Fix scrolling tooltip position in SCV (Bryan)
  • Added `RelicWithButton` (Bryan)
  • Update custom icons to use new render code (Mistress Alison)
  • Allow Damage Mods to work with AttackDamageRandomEnemyAction (Mistress Alison)

Update: May 9, 2022 @ 10:32pm

v2.3.0

  • Fix flavor text not appearing in SingleCardView (Bryan)
  • Colored damage numbers (Bryan)
  • Potion flavor text (Bryan)
  • Multi-group card selection/move actions (Alchyr)

Update: Feb 23, 2022 @ 8:59pm

v2.2.0

  • Fix LoseBlockAction not removing block containers (Mistress Alison)
  • Card flavor text (Bryan)

Update: Feb 6, 2022 @ 7:47pm

v2.1.1

  • Fix RewardCardInterface (erasels)
  • Optimize RewardCardInterface (erasels)
  • Fix OnApplyPowerPower and OnReceivePowerPower not working (Mistress Alison)

Update: Feb 1, 2022 @ 12:03am

v2.1.0

  • Update French localization (red5h4d0w)

Update: Jan 30, 2022 @ 9:45pm

v2.0.1

  • Fix incorrect truncation of monster damage calculations (kiooeht/modargo)