ARK: Survival Evolved

ARK: Survival Evolved

Dino Storage v2
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Update: Sep 14, 2021 @ 10:25am

  • Fixed stat points not displaying properly for certain stats on certain dinos
  • Fixed Primal Fear IV stats not displaying

Update: Sep 13, 2021 @ 8:45pm


Tooltip Overhaul
  • Color bars added for better visibility
    • ID "N" nomenclature removed, now displays true ID value "0"
    • ID "0" is a valid color on an enabled region, albeit transparent
    • ID "N/A" are for 100% truly disabled color regions
  • Parent info, including inheritence tracking
    • Stat point +/- are based on max potential, see gains and losses at a glance
    • NOTE: Trapping babies or unclaimed dinos will search for parent comparisons. Parents can only be found for comparisons if they are in the world, on your player, or inside of a soul terminal. No other inventories are looked at for performance reasons.
  • More real-time updates like stat regen and baby growth
  • More info like parent IDs, how long it was stored for, and more
  • Dropped tooltip is still a text block though, unfortunately
    • Will auto update to new style if Ark calls the function
General Changes
  • "Trapper:" description is now absent when admin captured
  • You can now convert bulk traps while falling/flying
    • You can do so by right clicking, an option exists there
  • Now calling "On Cryo" and "On UnCryo" events respectfully
    • These events are new, and should help modders
  • Recovery now accepts names with/without ".sav"
  • Imprinter ID check added to RequireOwnership ini
  • Souls now respect imprinter ID with LockImprinter ini
    • Helps maintain ownership of Reapers and other odd dinos
  • Soul Finder can now bring up soul switch wheel
INI Changes
  • CheckTransferAllowance ini added, if true it will respect PreventTransferForClassNames config
  • RemoveMutationCount ini added, if true it removes the counter on release
  • CaveHeightCheck ini added, this controls the ceiling check
    • Value is in foundation widths, defaults to 100.0
  • PassiveOxygen ini added, defaults to 1.05
  • RemovePassiveOxygen ini added, if true it will disable regen
  • PassiveWater ini added, defaults to 1.05
  • RemovePassiveWater ini added, if true it will disable regen
  • DebugPaintRetention ini added, if true it force retains paint in SP
    • SP still has a bug where paint doesn't show until a relog
Bug Fixes
  • R-Owl egg stacking from HazeStacks
  • Reapers despawning when corpse revived
  • Stryders despawning when Death Auto Trapped
  • Stryders not keeping their dedi storage links
  • Souls not showing all Stryder modules
  • Lio lifespan no longer freezes in the Obby
    • Uploading adjusts lifespan to be one time use
  • Incorrect display of current charge capacities
  • Ferox growth rates when using BabyGrowthMultiplier
  • FPV oddity when reloading with Soul Finder
  • Stamina regen not being percentual calculations
  • S+ propogator exploit with male dinos
  • Mating cooldown displays for sleeping nocturnals
  • Cave volume detection issues
  • Corpse revive incorrectly respecting TrapHealth and ExcludeTorped
  • Forest Titan incorrectly detected as untameable with SpawnDino_DS script
  • MEK incorrectly detected as untameable with SpawnDino_DS script
  • Terminal's Dynamic Text not appearing on Single Player login
  • Dropped souls not retaining ball color on restarts
  • Bug Zapper visuals not appearing on Single Player login
  • Admin mode being able to capture Noglin controlled dinos
Special Thanks
  • Koz (best eggs author) for teaching me a new skill set which made Parent Dino IDs, Imprinter ID, and Mutation Counts a possibility!
  • noname13 for catching several bugs in testing, and providing solid feedback!
  • Æsir for stress testing Newborn Auto Trap with new parent inheritence checks!
  • Tebo, iliasGaming, Nnebulosa, PELIC, Myrmecoleon, Syne, Strangechilde, kohonac, Faulkal, and the rest of the Discord community for providing valuable feedback!

Update: Jul 14, 2021 @ 6:59am

  • Reworked Soul Recovery
    • Soul Recovery UI now includes Dino IDs
    • No longer reads files on start-up to prevent server hangs when corrupted
    • Properly stores local instance dinos regardless of alt save directories
    • You can now specify export/import file names to write to/read from
    • NOTE: You will notice that your local list is empty now, it's not gone and this is normal due to the storage changes. Your local list will populate as you trap new dinos. To retrieve the old list that you had, choose import after designating a file name of "Recovery" (without quotes)
  • Bug Zapper feature added to Soul Terminal
    • Admin use only, destroys wild dinos on contact
    • DisableBugZap ini added, disables admin ability to use it
  • Added preliminary compatibility support for S+ propogator

Update: Jul 10, 2021 @ 10:17am

Fixed an exploit

Update: Jul 10, 2021 @ 8:00am

  • SpawnDino_DS random dino will no longer roll liopleurodons
  • Soul Terminal engram added to the Soul Terminal
  • Refactored class persistence logistics to be lighter
  • Refactored release logistics to utilize newer function nodes
  • Fixed mystery soul projectile color
  • Fixed REPCMD crashes when equipping certain dinos
    • This breaks S+/N+ Vivarium support, info sent to the authors
  • Destroy all souls no longer flags Strider saddles
  • Admin mode captured dinos allows anyone to release when RequireOwner=True
  • NATStopWhenFull ini option added, disables breeding when full
  • Added Maewing breedability logistics to all mating related functions
  • Newborns (initial claim only) will now be put on passive when released
  • KeepEnabledWanderStatus ini option added
  • Trap/Release tribe logs now include the dino IDs
  • Souls now retain and can passively charge Strider charge

Update: Jun 26, 2021 @ 5:52pm

  • Fixed admin mode not allowing corpse revive when CanTrapCorpse=False
  • Fixed it to give warning messages when trying to trap gestating dinos
  • Fixed NAT active message to no longer collide with powered state message
  • Fixed soul particle effects so they persist when running, riding, etc
  • Soul particle effects now applied to dropped items
  • Fixed DAT to prevent capturing mission dinos in rare scenarios
  • Added exception handles to detect Maewing breedability in souls
  • Increased Mating On/Off pulse precision by calculating distance
If steam is failing to distribute the update, download the mod files direct: (link in my Discord)

Update: Jun 15, 2021 @ 10:09am

  • Can now trap Stryder as "Can Cryo" checks are ignored
  • PreventAllCaveRelease now allows release near Obelisks
  • Fixed an exploit
  • PlatformStructureGrace ini option added, defaults 0
    • This is how many structures can be on a saddle to allow trapping
    • Automatically adds 2 for Stryder dinos, due to default structures
  • Removed the idle throw animation on souls
  • Fixed multiple "Armor" showing in descriptions for Shadowmanes
  • Destroy All Souls now works with Shadowmanes by ignoring their saddles
  • NATAnyUnclaimed ini option is now obsolete
    • NAT now captures any unclaimed dinos in range (including adult births)
    • Due to the S+ mutator, unbreedables birth adults and ignoring adult births by default was confusing for many
  • Soul Gun can no longer capture newborn/unclaimed dinos if non-team structures are near it
    • This is to help prevent window sniping
  • Should now respect PreventTransferForClassNames config

Update: Jun 11, 2021 @ 7:09am

Fixed an exploit

Update: Jun 10, 2021 @ 9:21am

Fixed an exploit

Update: Jun 9, 2021 @ 11:08am

Fixed an exploit