Dota 2
Frosthaven
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Update: Jan 3, 2019 @ 2:35pm

● Fixed an issue where the Storegga's rocks would not be removed correctly from the round.

Update: Dec 25, 2018 @ 12:07pm

● Reduced Huskar's Life Break's Max Damage from 7500 to 2000.
● Updated the tooltip duration of Huskar's Burning Spears from 7 to 6.

Update: Dec 21, 2018 @ 9:06am

Frosthaven Updates
● Tweaks and optimizations to the Frosthaven map.
● Fixed the artwork of the second bonus round being incorrect.
● In the second bonus round, changed the number of Ginger Roshan units to spawn from 10 to 8.
● Fireball Machine Gun damage increased from 150 to 180.
● Fireball Machine Gun projectile speed changed from 600 to 610.
● Multitarget Shackleshot fail stun duration changed from 0.75 to 1.75
● Multitarget Shackleshot stun duration changed from 2.0/2.6/3.2/3.8 to 3.5/4.5/5.5/6.5
● Multitarget Shackleshot shackle distance changed from 300 to 350.
● Multitarget Shackleshot shackle angle changed from 40 to 42.
● Burning Spear duration changed from 7 to 6.
● Burning Spear burn damage changed from 15/20/25/30 to 10/15/20/25
● Life Break cooldown changed from 12 to 16/15/14
● Life Break health cost percentage changed from 0.34/0.39/0.44 to 0.32/0.35/0.38
● Life Break health damage on scepter changed from 0.65 to 0.55
● Purification cast range changed from 400 to 300
● Keeper of the Light: Illuminate cooldown changed from 8 to 11.
● Added custom overriding for abilities: Focus Fire and Satanic (status resistance 10%)
● Made some updates to fix some weird pathing issues.
● Fixed a sound issue with Doomling.
● Added event level progress to the UI display at the end of the game.
● Removed some older entries of Shackleshot from the backend so it doesn't overlap with the new one.

Update: Dec 19, 2018 @ 8:01pm

Frosthaven Updates
● Fixed the particle effect on the Troll Warlord's ulti not working properly.
● Increased the total number of creeps spawned in the final round by 10 of each and 1 extra per each spawn.
● Fixed Rubick's telekineses land damage being 1600 instead of 700. Damage type changed from Physical to PURE.
● Increased final round Ogre Seal's damage from 300-400 to 450-500
● Increased final round creep armor from 6 to 7.
● Lowered final round creep damage from 450-500 to 400-450
● Decreased final round creep health from 2200 to 2000.
● Weaver's Time Lapse and Enchant Totem have been tagged as black listed abilities for the Rubick Final boss AI.
● Added some extra AI for the Ogre Seals.
● Fixed some issues with the AI for the final Rubick Boss.
● Rubick's staff and cape are now pre-cached before you load into the game.

Update: Dec 19, 2018 @ 3:46pm

Created Frosthaven.