Divinity: Original Sin 2

Divinity: Original Sin 2

GM Campaign: The Cursed Kingdom - Part 1
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Update: Dec 4, 2018 @ 1:34pm

Forgot to change the name of the Cursed vendors. Done now.

Update: Dec 4, 2018 @ 1:29pm

* Changed a problem with the Cursed Vendors

Update: Dec 1, 2018 @ 3:54pm

*removed a few bugs later in game

Update: Dec 1, 2018 @ 2:45pm

- Tweaked some of the opponents.
- Spruced up the scenes with more stuff to find. Generally making them better lookin in the proces.
- Changed scene mood practically everywhere.
- Set perm. curse status on all cursed creatures.

Update: Nov 30, 2018 @ 2:46pm

There is a bug within GM mode that left a phantom Sticky which crashed the game once the scene it was loading. Because of that reason i did the following overhauls:

- Remade Roadside Inn, Inn's secret Basement and the Oasis. This time i left all the Stickies out.
- Put some random equipment in Roadside Inn.
- Rewrote the books for the puzzle to open the basement door.
- Made the Cursed Vendors invulnurable.
- Added an Introduction Vignette to the Roadside Inn
- Adjusted PDF to mirror the changes.

Download here: https://drive.google.com/file/d/1z4lnmFjBTsmN8xByrRMDHEe6Ja0ych6J/view?usp=sharing

Hope everything works now.
Cheers, Awesomo-3000

Update: Nov 30, 2018 @ 5:05am

* Worked out a few spelling mistakes.
* Emptied GM Journal as all of its content is in the downloadable PDF.

Update: Nov 30, 2018 @ 3:14am

*Changed image within campaign

Update: Nov 29, 2018 @ 8:47am

*Added a new Image