Stonehearth

Stonehearth

Authorized Community Expansion (ACE)
Showing 51-60 of 143 entries
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Update: Oct 31, 2023 @ 5:15pm

Quick hotfix

Update: Oct 31, 2023 @ 2:13pm

Full changelog:
https://discourse.stonehearth.net/t/ace-pre-release-0-9-6-candledark/43079/112

Update: Jun 5, 2023 @ 9:34pm

- Added Ingot Piles! The Blacksmith can now craft a nice stack of metal ingots for long-term storage or selling bulk! These piles contain 24 ingots each (12 for the precious ones) and look nice. They may also appear as part of the inventory of higher tier blacksmith vendors. Finally, there's one for that very special metal you learn from the archaeologist... But you'll need to meet her again to get the recipe!
- Fixed a small exploit that allowed you to save reembarked rosters by rerolling the possible hearthlings before attempting to save.
- Fixed an invalid target error in the `move_to_targetable_location` action.
- Fixed an issue related to dynamic tooltips with delay when an element gets removed.

Update: Jun 5, 2023 @ 8:08am

- Fixed an issue with a missing effect for one of the Cleric's healing spells.
- Fixed an issue that was causing buff statistics to be gained by buffs that weren't really being added (For example, a soldier could get the "wounded 6 times" buff for getting only 3 wounds, because the other 3 were not added since they already had it or had a higher rank one of the same type.)

Update: Jun 4, 2023 @ 7:25pm

- Added tooltips to the "Seed missing" icon on Herbalist Planters.
- Fixed a nil error that prevented turrets from attacking properly.
- Fixed a possible (yet rare) growing component issue.
- Fixed an issue with landmarks that prevented their preview to be properly rendered.
- (For Modders!) Added `move_command` and `undeploy_command` json options to `entity_forms` component, allowing for greater customization of these commands for specific entities. (For example, undeploying plants could be "uprooting" instead)

Update: Jun 3, 2023 @ 10:11am

Another hotfix

- Fixed an issue that prevented ranged fighters from inflicting damage.
- Fixed an issue that prevented building to properly start.

Update: Jun 2, 2023 @ 9:39pm

Hotfix

Update: Jun 2, 2023 @ 7:41pm

Patch notes:

https://discourse.stonehearth.net/t/ace-pre-release-0-9-6-the-mercantile-update/43079/94

Update: May 12, 2023 @ 9:03am

- "Friendly Strangers" will no longer arrive on bad weather.
- The "Dragonborn King" questline will no longer trigger on bad weather.
- The values needed to acquire "Builder" titles have been greatly increased.
- Fixed an issue that prevented the Mole Golem from being able to mine boulders.
- Fixed some localization issues with the "Garlic Breather" title.
- Added new names to the Community Shrine!
- (For Modders!) There's now a handy "weather check" game master script for checking multiple weather types at once.

Update: May 11, 2023 @ 6:54pm

Version check