Age of Wonders III

Age of Wonders III

Shadow Realm Expansion - Content
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Update: Oct 21 @ 5:00pm

- Small important hotfix. Building shroud no longer ctd the game

Update: Aug 17 @ 5:40pm

Lagre content update

- Several fixes and content update.
- Introduction of Archon as a playable race
- Several new sites has been introduce
- All languages are fully supported
- The content is more optimized
- FX effects for almost all abilities

Update: May 21, 2023 @ 5:22am

Lagre content update

The mayority of content has been updated.

- All Shadow Elf Unit Icons
- All Living Archon Unit Icons
- All Shadow Demon Unit Icons
- All structure icons
- A mayority of ability icons has been replaced or newly set

- New structures available in the Shadow Realm ranging from unit spawners to buildings
- New items available fairly balanced against current items.
- New dwellings
- New items

English, French, Polish, German and Russian language has been updated.

- General bug fixes which is too lagre to actually write here, see change log for details in the mod folder.

Update: Dec 22, 2021 @ 11:48am

- 4 New Shadow demons
- Various new icons
- Some bug fixes and balance

Update: Sep 14, 2021 @ 4:34am

- Campaign content released as its own mode. Due to main mod exceeding some cap of mod size that unable the Aow3 Launcher to update and unpack the content properly

Update: Sep 12, 2021 @ 1:11pm

- New tactical battles maps Shadow Realm
- Several bug fixes
- New icons for Umbral Weaver Charioteer among others
- Updates and fixes for several units and models
- Localization fixes.

Update: Dec 26, 2020 @ 9:44am

- Localization updates
- Icon updates
- Various unit and site model updates

Update: Dec 23, 2019 @ 5:16pm

Update: Oct 20, 2019 @ 3:25pm

- New skin colers added for all leaders enabling wider character creation.

----Campaign----
- All scenarios available
- Small fixes on timing and booleans on scenario 1
- Cities building production should work on scenario 2
- Fixed teleport script on scenario 3b transporting a hero to wrong location.
- Scenario 2 has the archon dwelling now functional normally without a hostile takeover.
- Small bug fixes on all maps.

Update: Aug 8, 2019 @ 4:52pm

- Added paper map icon for Hollow Grove
- Shadow Elves should be able to build siege weapons now
- Shadow Demon Lord, Shadow Demon Larva, Lost Privateer, Elder units have ToW entries now
- Lightning Cannon's name is fixed
- Shadow Weed has the flowers icon on the paper map
- Glass furnace has the pickaxe icon on the paper map
- Celestial Pool has the shrine icon on the paper map
- Archon Saints are the proper type of Archon (was listed as undead version)
- Exploit Shadows Icon linked
- Heart of Shadows have a ToW entry
- Linked new icons for Shadow Elf Slayer, Dark Vengeance, Bombard, Elder Bone Dragon, RG Eco1
- probably some other things

---Campaign---
- Improved diplomancies on all scenarios. Every character and choice should now properly ally and peace on the corresponding choice of each scenario.
- Scenario 3B is availalbe from the end of scenario 2.
- The doomsday trigger on Scenario 1 has been reduced and can now be completed as a quest.
- Serveral improvment on story and text.