Age of Wonders III

Age of Wonders III

Shadow Realm Expansion - Content
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Update: May 21, 2023 @ 5:22am

Lagre content update

The mayority of content has been updated.

- All Shadow Elf Unit Icons
- All Living Archon Unit Icons
- All Shadow Demon Unit Icons
- All structure icons
- A mayority of ability icons has been replaced or newly set

- New structures available in the Shadow Realm ranging from unit spawners to buildings
- New items available fairly balanced against current items.
- New dwellings
- New items

English, French, Polish, German and Russian language has been updated.

- General bug fixes which is too lagre to actually write here, see change log for details in the mod folder.

- Vanilla game fixes for:
Lost cities now has correct terrain in volcanic, underground etc was "tropical only"
High Elf cities has the correct model set for cities was (city set for both town and city)
High Elf Quest corrected
Human Quest corrected
Chamber of Rites Dead Archon Dwelling is correctly functional

Update: Dec 22, 2021 @ 11:48am

- 4 New Shadow demons
- Various new icons
- Some bug fixes and balance

Update: Sep 14, 2021 @ 4:34am

- Campaign content released as its own mode. Due to main mod exceeding some cap of mod size that unable the Aow3 Launcher to update and unpack the content properly

Update: Sep 12, 2021 @ 1:11pm

- New tactical battles maps Shadow Realm
- Several bug fixes
- New icons for Umbral Weaver Charioteer among others
- Updates and fixes for several units and models
- Localization fixes.

Update: Dec 26, 2020 @ 9:44am

- Localization updates
- Icon updates
- Various unit and site model updates

Update: Dec 23, 2019 @ 5:16pm

Update: Oct 20, 2019 @ 3:25pm

- New skin colers added for all leaders enabling wider character creation.

----Campaign----
- All scenarios available
- Small fixes on timing and booleans on scenario 1
- Cities building production should work on scenario 2
- Fixed teleport script on scenario 3b transporting a hero to wrong location.
- Scenario 2 has the archon dwelling now functional normally without a hostile takeover.
- Small bug fixes on all maps.

Update: Aug 8, 2019 @ 4:52pm

- Added paper map icon for Hollow Grove
- Shadow Elves should be able to build siege weapons now
- Shadow Demon Lord, Shadow Demon Larva, Lost Privateer, Elder units have ToW entries now
- Lightning Cannon's name is fixed
- Shadow Weed has the flowers icon on the paper map
- Glass furnace has the pickaxe icon on the paper map
- Celestial Pool has the shrine icon on the paper map
- Archon Saints are the proper type of Archon (was listed as undead version)
- Exploit Shadows Icon linked
- Heart of Shadows have a ToW entry
- Linked new icons for Shadow Elf Slayer, Dark Vengeance, Bombard, Elder Bone Dragon, RG Eco1
- probably some other things

---Campaign---
- Improved diplomancies on all scenarios. Every character and choice should now properly ally and peace on the corresponding choice of each scenario.
- Scenario 3B is availalbe from the end of scenario 2.
- The doomsday trigger on Scenario 1 has been reduced and can now be completed as a quest.
- Serveral improvment on story and text.

Update: Apr 23, 2019 @ 5:45pm

----- Mechanical Fixes -----
- Magic Rift and Warband Camps have stronger defenders
- Archons now have True Sight and Shadow Walker
- Lost Privateer damage adjusted properly

----- Cosmetic/Text Fixes -----
- New icons added
- Fixed Exploit Shadows icon
- Added Elder Bone Dragon texture
- Chaos Rift -> Magic Rift
- Larva Pool has an extra FX
- Fixed Shadow Weed Decoction battlefield enchantment description

----- Campaign -----
- Fixed scripts that prevent players who got stuck on scenario 2
- Scenario 1 has fixes for the a.i spam of tier IV units
- Improved story revision of several story parts.
- Scenario 1, 2 and 3A (frost path) are fully playable
- Fixes for serveral bugs and exploits.

Update: Mar 14, 2019 @ 5:58pm

----- New/Missing/Previously-dysfunctional Content -----
- Updated Elder Creature Stats and Abilities
- MCUs should be able to be built in the Shadow Realm now
- Elder Creatures should be buildable now

----- Cosmetic/Text Fixes -----
- New icons added
- Disrupted Equipment now has S/PFX
- Shadow Realm Tomb has correct icon
- Fixed Void showing as Lava when not using RMG integration mod
- Fixed zooming issue when not using RMG integration mod