XCOM 2
[WOTC] 40k Agripinaa Autogun & Bolter
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Update: Apr 13 @ 12:37pm

--13/04/2025 Frag Grenades are now In.
They are just Frag grenades in game terms, nothing special about them. But thy also have a config if you want to change them.

Update: Feb 10 @ 1:18pm

20250210 - modified Bolter sound cue.
It appears to have shipped as linked to the master volume as opposed to sound FX, so would have been louder than intended.

Update: Feb 9 @ 1:58pm

20250209 - changed the way upgrades work.
I am moving too slow to keep the separate attachments a thing, but I still want the option to make them stand alone.
So for now and the foreseeable future, that means you should opt-out of the mutually exclusive attachments.

This will be the new default setting. ( so no more upgrades you can't use on other guns)

That means that, by default, my attachments are no longer added to the loot pool and instead apply their visuals to the base game items.
Since they are functionally the same, there is virtually no difference, except for making it less janky.
It does mean however, that I cannot name them the way I would like and instead they use the ever so less lore-friendly base game conventions.
The silencers are now "repeaters" for example.

I'm fine with that.
You can also go back to the way it used to work.
In that case though, be sure to check the loot pool number. If you leave it at 1, it will replace the basegame drops with the 40k drops.
As in, you will get either one, not both. At 40, you leave the base game drops unchanged and add a separate drop chance for my attachments. As was the case before.
Any number will work, just be careful to pick one that does not add it to an existing pool.

So default (meaning not actually using the attachments):
OPT_IN_TO_UPGRADES=0

Loot pool here actually makes no difference, but just to be safe, leave it at 1. That is the same pool the base game uses.

As before:
LOOT_POOL_GROUPNUMBER=40
OPT_IN_TO_UPGRADES=1

This will use a separate pool and will make the upgrades mutually exclusive.
It will thus also allow you to modify the stats as per the rest of the config.
If you change the loot pool to 1, it will instead compete with the basegame drops.

Update: Apr 16, 2024 @ 11:47am

- Added Bolter (requires Magentic research and the Tech upgrade for shard rifles)
- Changed Weapon upgrade slots to 1 for the Agripinaa and 3 for the Bolter (until I add a third tier)
- Added support for adding the mod mid campaign.

Update: May 4, 2019 @ 6:03pm

- Updated the names of the attachments to stand out a bit more
- Fixed a missing icon for the inventory. The wrong icon was showing in the inventory and Post mission screens

Update: Nov 19, 2018 @ 12:20pm

Update: Nov 18, 2018 @ 11:33am

Update: Nov 18, 2018 @ 9:01am

Update: Nov 14, 2018 @ 12:27pm

Update: Nov 14, 2018 @ 12:25pm