ARK: Survival Evolved

ARK: Survival Evolved

Kraken's Better Dinos
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Update: Sep 21, 2020 @ 2:14pm

V15.4

Switched opening of shoulder pet inventory from Alt+I to double tap of inventory key.

Bit more of a clean up of Wild baby buff logic

Wild baby buff will now properly remove itself if none of the used options are applicable to that dino

Fixed Turtle Buff not correctly removing itself when PreventBetterTurtle=True

Ended 100k event. If you keep the event enabled you still still get the special colours spawning, but no more event Sparklies, until the next reason to celebrate!

Update: Aug 31, 2020 @ 10:04am

V15.3

Priority Hotfixes:

Added several additional tamed dino checks on wild baby buff to make sure that logic does not run on tamed babies in the event of the buff being reapplied or other conditions in the seconds before the buff removes itself.

Babies spawning adult protectors now correctly takes into account the Final NPC Level Multiplier (the variable used by Tek dinos and possibly other modded dinos to give higher levels than the server norm) and will no longer spawn over levelled adults.

Added additional checks to ensure that wild babies will only ever spawn in one adult protector.

Increased range of baby checking for adult to follow from 5000 to 6000 units.

Fixed Trike Taxidermy positioning.

Update: Aug 27, 2020 @ 4:44pm

V15.2

Wild Baby Stuff:

Fixed baby Carnivores and other naturally agressive dinos always aggroing and therefore fleeing in single player.

Fixed PreventAngryAdults config not working unless PassiveTameBabies was also enabled.

Switched .Ini call logic of baby buff to be more performant.

Fixed baby Wyverns, Rock Drakes, and Magmasaurs from being unable to be passive tamed with Wyvern Milk, Nameless Venom and Ambergris respectively.

In instances where a wild baby spawns and does not have any nearby members of its own species, an adult of equal level will now be spawned nearby to protect it.

Simplified and cleaned up prevention logic.

Made Hyaenodons exempt from passive tame baby logic. Instead fixed regular BD Hyaenodon taming so that it will work with babies (removed redundant 'Is Baby' check)

Passive Tame Baby Logic now does not run if the dino in question is already a passive tame.

Passive tamed babies who are not normally a passive tame will now have increased 2x food drain whilst being passive tamed.

Other Stuff:

Made Purlovia correctly immune to Radiation.

Baby basilisks now correctly unbury themselves when hatched or otherwise spawned.

Updated descriptions of Alduins Breath, Alduins Heart, and Dummy Drake Egg items to state exactly what eggs can be used to craft them

New .Ini Options:

WildBabyWhitelist=
UntameableAdultWhitelist=
PassiveTameBabyWhitelist=
WildEggsWhitelist=

All of these work as you would expect, if used then ONLY the dinos listed will be affected by that particular option. You cannot use a Blacklist and a Whitelist of the same type at the same time, Blacklists will always override Whitelists, ie. if a Blacklist is active then the relevant Whitelist will never even be referenced.

PassiveTameBabyMinLevel=

Like the Black and Whitelists, uses the Dino Name Tag, but this time you also need to add the minimum level you would like the babies to be tamed at, separating the dino name and the level with a : and still separating each entry with a ,

So for example to set baby Rex's to be passive tamed at a minimum level of 50, Therizinos at a minumum of 60 and Dodos at a minimum of 105, your .Ini entry would need to be;

PassiveTameBabyMinLevel=Rex:50,Therizinosaurus:60,Dodo:105

This will only apply to the passive taming of babies and will not effect any other taming of adults or otherwise

Update: Aug 21, 2020 @ 9:06am

V15.1

Wild baby settings on buff now properly reapplied after restart.

Reduced range of addition of adult angrying buff from wild babies from 1500 to 1000.

Added Extra Smol nest for Extra Smol eggs.

New .Ini Option:

PreventAngryAdults= Set to true to prevent wild adults becoming angry when getting close to wild babies.

Update: Aug 20, 2020 @ 5:34pm

15.0

New Features!:

Wild babies, Wild eggs, Untameable Adults, and Passive Tamed Babies!

All false by default and must be enabled via the .Ini configs as detailed here:

WildBabies= Set to True to give all dinos that spawn a chance of spawning as a baby, provided that they are not exempt by default or by being user blacklisted. Babies in the wild will always try and follow the nearest adult if one is available. Getting too close to a wild baby is likely to alert any nearby adults of the same species to danger and cause them to respond.

WildChanceOfBaby= Number between 0.01 and 1. Defaults to 0.05 (ie. 5%) increase or decrease if you would like more or less chance of wild dinos spawning as babies. Only Applicable if WildBabies= is also set to true

WildEggs= Set to true to give all wild dinos that are capable of laying eggs a chance to lay eggs in the wild. These eggs will be in nests. There will only be able to be 1 nest of any species within a certain radius. This will only apply to those dinos that don't already lay wild eggs such as Wyverns, Rock Drakes, Magmasaurs or Deinons. Wild eggs laid in this manner will not incubate or lose health unlike some other mods that introduce wild eggs. Creatures who have been force disabled from being tamed will not lay eggs (ie. high level cave spawns) Eggs laid in this manner will properly delete themselves if their spoil timer runs out unlike vanilla wild eggs. Admins can clear all wild eggs on using the command cheat DestroyAll DroppedItemGeneric_FertilizedEgg_NoPhysics_BD_C

WildChanceOfEgg= Number between 1 and 100. Defaults to 5 (ie. 5%) increase or decrease if you would like more or less chance of wild dinos laying an egg on unstasis. Only applicable if WildEggs is set to true.

UntameableAdults= Mainly to be used in conjunction with one or both or the above configs. This will render all adult dinos untameable, unless they are incapabable of being babies or otherwise have the same exemptions as the WildBabies config in which case they will be tamable through the normal methods.

PassiveTameBabies= Allows all wild spawned babies to be passive tamed regardless of their regular taming methods. It will also prevent them from being KO tamed. Be warned though, nearby adults will take exception at you feeding their little bundle of joy. Obviously this may render some dinos untamable as babies as they have specific taming methods that are not compatible with straightforward passive taming such as Tusos or Bloodstalkers. You may wish to blacklist them, or if also using UntameableAdults=True you may wish to blacklist the adults to leave adults tameable using the traditional methods, or you may wish to have these dinos only tamed by finding wild eggs. I leave this up to the user to configure how they desire.

These options will apply to all dinos (vanilla and modded) that naturally spawn in the world provided they are not exempt by default or have been manually blacklisted, they will not effect dinos spawned by other means such as Simple Spawners.

Default exemptions to all of these options are: Must be able to have a baby. Must be able to be tamed. Must not be Robots, Bosses, Basket Tames, Corrupted, or Reapers. Must not be Force Disabled from being tamed (ie. Spawned by a high level cave spawner or similar)

Users can define their own blacklists of exemptions by using the following options:

WildBabyBlacklist=
WildEggsBlacklist=
PassiveTameBabyBlacklist=
UntameableAdultBlacklist=


In all cases you will need to list the dinos you wish to have excluded using their Dino Name Tag, with each one being separated by a comma. All vanilla dino name tags are listed on the Wiki here:

https://ark.gamepedia.com/Creature_IDs

If you wish to exclude specific modded dinos that do not use vanilla Dino Name Tags you will need to ask the authors to provide them for you.

An example may be:

WildEggsBlacklist=Gigant,Quetz,Therizinosaurus,Tusoteuthis
UntameableAdultBlacklist=Gigant,Gremlin,Bloodstalker,Space Whale,Tusoteuthis
WildBabyBlacklist=Trike,Argent,Wyvern

Obviously using all of the main options, WildBabies, UntameableAdults, WildEggs, and PassiveTameBabies together will dramatically alter your Ark experience, making egg grabbing and baby pinching the only way of obtaining tamed dinos in the majority of cases, although as some dinos which can't have babies will still be obtainable through conventional means, they may end up being of much more use to you than previously thought...

Liop:

Now regenerates Mana when stored in Cryopod/Soul Ball or similar at the same rate as it would when in the world.

Salmon:

Disabled unused colour region 3
Added Salmon to Lunar Salmon and Lunar Salmon to Rare Lunar Salmon to Myrms Extra QOL Items Genesis converter.

Jellyfish:

Tamed Jellyfish will now give a set amount of Biotoxin when harvested via the radial menu using the following formula:

(Base Level x Size) / 2 and rounded down to the nearest whole number.

This incentivises getting the biggest highest level Jelly that you can find. For Example, a lvl 145 Jelly with 1.6 size would give (145 x 1.6) / 2 = 101 when rounded down. Note that the figures may not be exact to what you would expect as the size itself is rounded up or down to the nearest decimal. Max amount of Bio Toxin per harvest is clamped at 200 (Editable by .Ini)

Biotoxin generated by KBD Jellies in the DS2 Terminal will remain unaffected.

Saddles:

Crafting BD Pachy and Trike saddles from BP's now correctly gives crafting skill bonus to crafted vanilla saddle. Note that you will see a saddle added and then removed from your inventory as I have had to put a slight delay on the vanilla one being added to be able to get the correct bonus.

BD Deinon:

Fixed incorrect octree scan for neighbouring Deinons


New .Ini Options:

JellyMaxHarvest= (Default of 200)

EventTamedSparkles= (Set to true to allow Kraken100k special event dinos to keep their sparkles after taming. Note that this is not retroactive, don't expect already tamed ones to suddenly get their sparkles back, and note that the buff will not survive if the dino in question is picked up with a Cryopod. Soul Ball will be fine as it will retain the buff)

CookedHPFishMeatWeight= (Defaults to 0.1)
CookedHPFishMeatStackSize= (Defaults to 50)

Update: Aug 13, 2020 @ 2:40pm

14.7

Hotfixes:

Fixed 1.3 Hyaenadons not being rideable (had the new riding prevention config hooked up the wrong way around)

Fixed Multiuse Logic preventing claiming new born baby Salmon

Halved the hatching time of Salmon fertilized eggs

Event loot drops now respect the PreventWildReins= config and will remove Reins from the loot table if set to true

New .Ini Option:

PreventEventLoot= (set to true to prevent special sparkly dinos from dropping loot but still want the colours from the event)

Update: Aug 12, 2020 @ 1:55pm

14.6

Krakens Better Dinos 100k Subscribers Special Event!

To celebrate this mod reaching the figure of 100,000 subscribers, I invite you all to join me in celebrating with the Kraken100k special event!

Totally optional, if you would like to enable the event on your server or in your SP game, simply add Kraken100k=True to your GUS.Ini under the [BetterDinos] header.

Enabling the event will see all dinos spawning on your server have a 10% chance of spawning in my own personal and favourite colour set of Blue, Purple and Black.

Not only that, but many different KBD special flagship or unique dinos have a 1/100 chance of spawning as special sparkly versions. These sparklers will have a nice sparkly effect around them making them easy to spot. You may want to tame them, as well as having the celebratory colour set, they will always be your servers maximum level. If you do decide to kill them, lovely loot awaits you! They will drop many different KBD unique items, including quality versions of KBD unique saddles and other saddles used by creatures that are effected by KBD, as well as a chance of dropping Valyrain Reins, Zombie Wyvern and Corrupted Costumes, plus many of the unique KBD crafted items such as Alduins Breath.

And of course what would an Ark Event now be without Chibis? The special sparkly dinos also have a chance of dropping a Chibi version of one of the many creatures effected by KBD (where normally available in Vanilla) as well as brand new KBD unique Chibi versions of all Tek Dinos! Including the Tek Griffin, Tek Anky, Tek Giga and Tek Mosa, Also included are the Chibi Styrac, Stygi and Liop!

I've also added a Chibi crafter to the Preserving Bin section of the BD Workbench that also has a chance of dropping any of these unique Chibis and can be crafted at the cutdown price of 3 of your crappy Chibis that you don't want!

The Kraken100k event will be running for one month from the date of this patch.


Liopleurodon:

New abilities! Liop is now an Oceanic healer!
Similiar mechanics to the Deaodon, Liop heal can be toggled as a passive heal, or when riding by pressing your Prone key (X by default)
Unlike the Daeodon, Liop healing does not drain food, instead it drains a new stat 'Mana'
Mana can be levelled, existing Liops after this update will have any points that have been wasted into Oxygen redistributed into its Mana stat.
Mana will slowly regenerate over time, or can be restored by feeding Liops 'Mana Restoration Potions' which can be crafted in the Preserving Bin section of the BD Workbench and will restore 100 Mana each, these must be force fed to the Liop.
Liops that drop below 10% Mana will suffer from Mana Exhaustion, further decreasing its speed, draining its health and increasing its torpidity and causing the Liop to both do 25% less damage and receive 25% more damage.
Mana percentage level will be shown as the 'Rage' meter under the main stats.
Liop Luck Potion now lasts for ten minutes.
Liop now immune to Salmon Bleed debuff


Corrupted Rock Drakes and Wyverns:

Drakes now drop Tough Hide, the same as Corrupted Wyverns
Drakes now have a chance of dropping Valyrian Reins like their regular versions
Using either the PreventCorruptDrakeEggs= or PreventCorruptWyvernEggs= will no longer convert the Drakes or Wyverns back to vanilla as they were. I honestly don't know why I did it that way as obviously it then stops the ability to get Reins and Tough hide from them. Silly past Kraken.

X-Allo:

Properly added the KBD buff to X-Allos

Added some more reinforcement to some prevent/allow mating logics

Mammoth and Trike both now unable to be carried by Quetz or similar if equipped with platform saddles.

Completely removed now unused BD Ice Wyvern from the files.

Changed method of altering level of Pachy and Trike saddles, should hopefully see them both return to loot drops. You may have to relearn the engrams.

Fixed BD Rock Drake saddle giving two saddles on craft.


New .Ini Options:

Kraken100k= Set to true to enable the KBD 100k Subscribers special event!
PreventHyaenaRiding=
ManaPotionStackSize= (defaults to 100)
ManaPotionWeight= (defaults to 0.3)
Added 'ManaPotion' and 'Chibi' to Workbench Blacklist

Update: Aug 4, 2020 @ 12:17pm

14.5

Wild Dino wipe highly recommended with this update

Tek Giga:

Made clonable and uploadable.
Tek Giga egg now incubates at the same speed and temperatures as regular Giga egg

Vanilla Tek Trike:

Made clonable and uploadable

Allo:

Halved running stamina consumption
Halved bite attack stamina consumption
Increased bite damage from 35 to 45
Increased gore damage from 25 to 35
Reduced footstep volume
Reduced volume and vastly reduced frequency of idle sounds played when idle or sprinting

Carno:

Reduced RMB damage from 45 to 40

Astrocetus:

Now won't lose so much taming effectiveness per bite of food (on par with other similar style of tames)

Reaper Kings and Queens:

Will no longer be affected by Yuty Fear roar. Note that I think I got all of the approximately 70 billion variants but I may have missed one or two

Workbench:

Fixed getting stuck in preserver mode in single player after being unstasised.

Hyaenodon:

Fixed Meatpack not properly updating spoil times and weights, again.
Increased chances of 1.3 sized Hyaena spawning slightly
Fixed Pack Sitting and Standing when Alpha is told to sit or stand
Removed Saddle requirement for riding.

Aberrant Dragonfly/Jellyfish/Eurypterid:

Now correctly convert to their NU Aberrant equivilant when converted.

Using the Random Aberrants config will now not alter any random replacements that are set to be used for an event

Fixed Aberrant Stego not appearing with Random Aberrants config


Backend:

Centralised Singleton and Mod Com logic for accessability by all my mods
Condensed and tidied up superfluous Singleton functions
Reparented Singleton to actor type to avoid destruction by certain maps/plug ins
Tidied up unwieldy buff checking logic
Rebuilt Random Aberrants function to be more performant
Added extra layer of server log singleton debugging
Master CCA now handles all load class logic

Update: Jul 30, 2020 @ 5:13pm

14.4

Dunkle:

Added Crystal to Weight Reductions since WC have done so.

Tuso:

Using the C 'Ink' attack will now forcable push away dinos that are attacking the Tusos mantle, and will force nearby dinos under 500 drag weight to flee. This will prevent the Tuso from getting pin locked by Anglers/Salmon etc. attacking the Tusos mantle and enable you to get away and reposition yourself.

Compy/Phiomia:

Altered or removed baby growth changes to match the new ones WC have introduced

Backend:

Relocated several functions into a different folder, won't mean anything to you as the end user, but will make life easier for me as I'll be able to use them and access them in other mods.

New .Ini Options:

PreventWaterAlphaCarrying= (Set to true to prevent Alpha Megalodons and Alpha Mosas from being grabbed by Tusos. A dino wipe will be required after enabling this config to remove existing ones that will not have the required buff)

Update: Jul 21, 2020 @ 9:55am

14.3

Griffin:

Increased Claw attack melee swing from 250 to 500
Removed flying offset
Added Tek Griffins to Corrupted Cryopod Protection thingy array

Araneo:

Doubled submerged capsule percentage
Can now Poop (this will hopefully help with occasional mating and not laying egg issues)
Increased melee swing and attack rotations
Increased Web Bola duration to 30 seconds

Basilisk:

Removed IK changes entirely as they were proving too problematic to keep. You can however still allow them by using the .Ini option AllowBasiliskIK=True
Reinforced some more breeding changes at the CDO level
Added confirmation request to fertilized egg

Karkinos:

As with Spider, can now poop, again hopefully to help with no-show egg issues.

Ammonite:

Massively reduced wild targeting range (6000 to 500) of Aberrant Ammonites to take into account the more close quarters environment of Aberration.

Fixed Better Tropeo having incorrect status component and recieving incorrect imprint buff.

Increased submerged capsule percentage for Argent, Ptera, Tapejara, Quetz, Moth, and Tropeognathus from 0.5-0.8

Cross Mod Support:

Added Tek Griffin and variants to convertor array for Myrm's QOL Items mod
Changed Logic for Myrms new mod communication method

New .Ini Options:

PreventTapejaraPitching=
WorkbenchBlacklist=Candy,Gloop,AlduinsHeart,AlduinsBreath,CthuluBlood,DummyEgg (as with other blacklists, select those that you wish to block and make sure that each entry is seperated by a comma. This will prevent them being crafted, it will not effect any existing instances or prevent them from being spawned in)
PreventApeBarrels= (Set to true to prevent the crafting of Barrels and Monkey Barrels used by the Better Bigfoot)
AllowBasiliskIK= (Set to true to be able to use the IK changes at your own risk)
PreventBetterBasilisk=
PreventBasiliskBreeding=