RimWorld

RimWorld

Common Sense
Showing 31-40 of 162 entries
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Update: Nov 12, 2022 @ 12:19pm

[Auto-generated text]: Update on 11/12/2022 11:19:31 PM.

1.1.56
- potentially fixed a problem with pawns trying to use ingredients from their inventory;

Update: Nov 10, 2022 @ 3:47am

[Auto-generated text]: Update on 11/10/2022 2:47:18 PM.

1.1.55
- cached all (two and a half) textures for quick access;
- removed meal stacking options because they don't make sense anymore. It's vanilla now;
- added some visual when pawns load items to their backpack;
- made a tiny adjustment to an option for pawns to carry stuff to stockpile before job. Now pawns should be reluctant to do that if overall ingredients are closer to work place than a stack;
- pawns incapable of hauling don't use "haul to stockpile" option anymore;
- pawns that can't use "unload inventory" logic can't use "carry all ingredients" option anymore (because when interrupted ingredients get stuck in inventory);
- there is an option to make pawns respect inventory limitations for carrying stuff to the station. On by default;
- added an option to prevent pawns from getting stuck meditating for no reason;
- pawns need for joy priority under sleep assignment now the same as in vanilla when "fun_police" option is disabled;

Update: Oct 25, 2022 @ 2:55am

[Auto-generated text]: Update on 10/25/2022 12:55:44 PM.

1.1.54
- RPGInventory (revamped) integrity things;
- fixed a problem with pawns moving ingredients to and from a bench on a loop. Thanks to @Des and his pawn Buggy for hooking me up with something substantial to work with!

Update: Oct 23, 2022 @ 1:59pm

[Auto-generated text]: Update on 10/23/2022 11:59:27 PM.

1.1.53
- fixed some error when something is happening with some pawns mood that are also off map and also related to toxic fallout;
- pawns now clean doorways in the rooms.

Update: Oct 22, 2022 @ 1:06pm

[Auto-generated text]: Update on 10/22/2022 11:06:06 PM.

1.1.52
- fixed an error when pawns tried to operate already filled gestator;
- made so pawns start cleaning around bill station without going to it first;
- fixed stacking/splitting warning;

Update: Oct 21, 2022 @ 7:14pm

[Auto-generated text]: Update on 10/22/2022 5:14:02 AM.

1.1.51
- in my defense, I didn't even have a clue what's gestator when I was making fixes for the patch, lol;

Update: Oct 20, 2022 @ 4:30pm

[Auto-generated text]: Update on 10/21/2022 2:29:58 AM.

1.1.50
- wasn't long until first bug. Fixed pawns getting stuck trying to do bills (cooking and etc);

Update: Oct 20, 2022 @ 11:48am

[Auto-generated text]: Update on 10/20/2022 9:48:34 PM.

1.1.49
- updated for 1.4. Does everything (or anything) works properly? I have no idea! Enjoy the new patch and upcoming fixes! I sure will.

Update: Jun 15, 2022 @ 5:05pm

[Auto-generated text]: Update on 6/16/2022 3:05:45 AM.

1.1.48+
- minor addition to make opportunistic cleaning ignore the gizmo toggle if gizmo is hidden;

Update: Jun 15, 2022 @ 4:58pm

[Auto-generated text]: Update on 6/16/2022 2:58:05 AM.

1.1.48
- imagine doing something pointless without breaking anything in the process. Fixed the thing that wasn't supposed to be broken;
- made so basic opportunistic cleaning also respects cleaning toggle for buildings. It's possible now to add cleaning gizmo to other buildings to influence the behavior;