Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
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Update: Oct 11, 2019 @ 12:16am

Update: Oct 10, 2019 @ 11:51pm

Update: Oct 10, 2019 @ 11:47pm

Update: Oct 10, 2019 @ 12:53am

--updated code for gaining resources. The stacks should be more stable when receiving large or rapid amounts of resources.
--updated text to prompt Vulcan player to flip over one of their agendas. Game will prompt them, then wait until they do this before continuing.

Update: Oct 10, 2019 @ 12:06am

Major revision.

Biggest features are:
--Andorians and Vulcans added (though low quality at the moment).
--factions seating is randomized and can be re-arranged.
--galaxy size and home world distance is adjustable in-game.

Update: Aug 5, 2019 @ 2:47am

Added sound effects

Update: Jun 22, 2019 @ 6:35pm

--Smoothed out gaining new resources. After the recent Tabletop Simulator update, the resource stacks sometimes get stacked with a weird gap in between. This new script tries to always add new resources to the top of the stack so the stacks don't fall over as much.

Update: May 20, 2019 @ 7:15pm

--updated Vulcan control panel graphic

Update: May 19, 2019 @ 12:39pm

--Working out issues with Semi-Lock Physics. Now the decks should form correctly when Physics is set to Semi-Lock. I found that using SetPositionSmooth seems to allow 2 cards slammed together in the same spot to form a deck.

--Change the script so that when building the system stack and exploration deck, the objects are kept face down when moving between bags.

Update: May 19, 2019 @ 11:43am

--changed player hand locations to be closer and more centered to their play area.
--Andorian player hand was facing the wrong way.