Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
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Update: Nov 6, 2020 @ 11:56pm

--fixed a bug with the way the game displays recently spent/gained resources. If you only gained/spent 1, no subtotal was given, but later when another was spent, the subtotal included the earlier spent amount. Now even if only 1 is spent/gained, the subtotal will display after 1 second of spend/gain inactivity.

--fixed a small typo in the Culture Gained subtotal. There is now a space separating the number from the resource name.

Update: Oct 26, 2020 @ 5:45pm

--removed the new code that requires user to select which ship they are going to move. I just didn't like it.
--added a "$" button to Ferengi control panel that allows them to spend 5 Procuction for +1 Culture in a single click.

Update: Oct 17, 2020 @ 2:32pm

--Added an option during setup to choose to which way to play Cardassian Occupation. You can choose between the old rule: No Cardassian ship in Orbit means no Production, or the new rule: No Cardassian Ship in Orbit means no Resources from that System of any type.

--Command Tokens on Advancements no longer disappear when the Advancement is Exhausted per the new rules update.

Update: Sep 1, 2020 @ 11:22pm

Update: Aug 12, 2020 @ 5:33pm

Enhancement:
--if the game detects a single player, it will act like hot-seat mode does (change color to the active turn). If you have multiple people sharing the same PC, instead of Hotseat, you should choose single-player.

Update: Aug 9, 2020 @ 7:34pm

--bug fix: Shield Upgrade button was incorrectly using Weapons cost table instead of its own.

Update: Aug 9, 2020 @ 7:27pm

Enhancements:

--Added Shields/Weapons Upgrade buttons as requested. (They Only do the standard research upgrade. Special upgrades should still be done manually).

--Rearranged Setup a bit. Now the Resource options are prompted before the Galaxy and Explration Deck is setup. (This is because Humble Beginnings can affect how they are setup, so we need to know beforehand.)

--Added Borg Rules Update:

--ATTACK::COMMAND::ATTACK optional rule is available.
--Humble Beginnings will follow the updated rules when Borg are present (doubles # of cards set aside, and shuffles Transwarp Hub to the bottom half of the stack).
--3 Spires & You're Out optional rule is available.
--It Takes a Fleet optional rule can be selected.
--They Are Out There Somewhere optional rule is available (increases the # of cards set aside to 3 per player).
--(choosing "They Are Out There Somewhere" and "Humble Beginnings" will set aside a whopping 6 cards per player because the first increases the amount from 2 to 3 cards per player, and the latter doubles it to 6.)
--Minor Delta Quadrant Probe optional rule is available. This is from the UCR. (Major Delta Quadrant Probe from the UCR is the same as the Delta Quadrant Probe option.)

Update: Aug 2, 2020 @ 11:40am

--Added Official Main and Borg Rulebooks
--Updated Victory Check to comply with new rulebook
--Vulcans can win without home system
--Vulcans can only win by agenda
--Updated Victory Check to declare the actual winner, or shared victory. Player(s) with the highest Control Node Count.

Update: Aug 1, 2020 @ 11:04pm

Enhancements:
--Fleets now track sectors on Space Lanes (like ships already do).
--Fleets now have Warp sound effects (like ships).
--Each Faction has it's own intro sound effect. This may help in announcing whose turn it is.
--The Faction's sound effect is played when they earn a bonus culture from their faction ability.
--added and tweaked more sound effects.

Update: Aug 1, 2020 @ 12:14am

Enhancement:
--Ships now track which sector of the space lane they travel to/from.

Todo:
--need to update Fleets to track space lane sectors the same as Ships.
--Once Ships/Fleets know which sector they are in, Warp Range can be calculated and then things like Ketracel White can be automated.