Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
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Update: Nov 22, 2020 @ 12:33am

--fixed (hopefully for good) a bug that caused command tokens to stack when being added from Starbases. Now they should add lined up at the end of the Command Token row.

--Major Update to Jem'Hadar faction (from TrueFlight).
--All new graphics (from Adam Wood).
--Battleships auto add command tokens like space stations.
--Battleships can brave hazards like other ships. They only roll 1 dice, and take 1 damage when they fail.
--Battleships will prompt you to salvage when drop to zero hull.
--Battleships move like fleets/ships now. They get auto warp tokens, and report their locations.
--When a battleship is in play (on the board) it will cost 1 Production when you increase the hull.
--When a battleship is not in play, you can increase the hull without any cost.
--Vorta Facilitators Advancement is scripted to give you +1 Research for each Rival Trade Agreement.
--Dominion Tribute Advancement is scripted to give you +1 Culture for comleting, and your choice of +1P or +1R during recharge.
--Ketracel white step is still manual for now, but I'm close to finishing the scripted version that will flag ships as supplied/not supplied, then do all the hazard rolls for you.

Update: Nov 19, 2020 @ 6:43pm

--Updated text instructions for First Bajoran Orb. Reminds player that they can right-click search the Orb Deck to browse it, or lay the cards outside the Player Area so they don't snap.

Update: Nov 18, 2020 @ 10:03pm

--Updated Jem'Hadar faction:
--Changed Area graphics.
--Updated Battleships to behave like Ships. They can brave hazards, and gain warp tokens.
--will be many more updates to Jem'Hadar. The graphics have been given an overhaul.

Update: Nov 18, 2020 @ 9:47pm

Update: Nov 17, 2020 @ 7:56pm

Update: Nov 17, 2020 @ 7:45pm

Added a View Screen to add the option of easy background music/sounds. Eventually, I intend to provide tutorials via Youtube in game.

Update: Nov 12, 2020 @ 11:05pm

--Fixed some minor bugs with space lanes.
--Connecting space lanes to existing systems should be a little bit easier now. The helper text on the other lane will update when the lane is adjusted closer/farther.
--lanes should be better at detecting overlap. they were stating overlap when connecting to existing systems.

--Fleet Cards are locked by default and have new buttons to Flip, Auto Arrange, and Lock/unlock. I noticed that players were having trouble with Fleet Cards getting accidentally picked up and jostled around. Now they are locked and you have to use a button to flip them. You can still unlock them and flip/move them like before.

Update: Nov 10, 2020 @ 12:53pm

--space lanes should now properly display a warning when going over the limit.

Update: Nov 9, 2020 @ 9:38pm

--Added a button to each System Disc "?" (next to the space lane #): Clicking this will cause the script to count how many ships of each faction are in the System. This helps when players have large piles of ships dumped on a System, and need to count them.

--Ship Namer option seems to be reliable, so I turned it on by default.

Update: Nov 7, 2020 @ 12:01am

--Borg Tech Deck now has a snap point. If you pick up the deck, it can now snap back to its original position.