RimWorld
Slave Outfits [1.6]
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Actualización: 18 JUN a las 12:23

[Auto-generated text]: Update on 6/18/2025 12:23:03 PM.

Updated to 1.6

Actualización: 11 ABR 2024 a las 11:29

[Auto-generated text]: Update on 4/11/2024 11:29:10 AM.

Actualización: 13 MAR 2024 a las 19:21

V1.7.1 3/13/24
Touched up art, removed rogue coloring outside the outline of clothes. Added black outlines to hats as suggested by Arky. Doubled resolution of clothing. Fixed off center clothing sprites. Rebalanced clothing cost and stats. Fixed missing tech level for spacer uniform, thanks for pointing it out Vartarhoz.

Actualización: 22 OCT 2022 a las 19:32

V1.7 10/22/22
Hats no longer cover legs, as the workaround is no longer needed since 1.3. Added some 1.3 tags.
Rebalanced stats of clothes, as a consequence the cosmetic version of the mod will be depreciated.
Switched to default Rimworld apparelbase defs.
Increased resolution of and touched up the female and hulk servant outfits and the bandana.

Actualización: 25 JUL 2021 a las 10:28

V1.6.1 7/25/21
Added SlaveSuppressionOffset to clothes.

Actualización: 21 JUL 2021 a las 17:30

V1.6 7/21/21
Added 1.3 to supported versions. Moved clothes to vanilla research. Fixed defName naming convention. Finally removed depreciated workbench.

Actualización: 13 AGO 2020 a las 22:11

V1.5.1b 8/13/20
Added 1.2 to supported versions.

Actualización: 29 FEB 2020 a las 12:32

V1.5.1 2/29/20
Decided to remove the ability to disable research since it doesn't really work properly and I don't care to attempt to make it work. HugsLib is no longer required.

V1.5.0 2/29/20
Rimworld 1.1 update. Updated code for Harmony name changes. Added packageID to About.xml. Changed defunct TailoringSpeed to new stat GeneralLaborSpeed.

Actualización: 14 OCT 2019 a las 23:26

V1.4.9b 10/14/19

Hotfix for missed static recipes.

Actualización: 14 OCT 2019 a las 21:53

V1.4.9 10/14/19

Changed insulation and armor from manual values to material multipliers.