Divinity: Original Sin 2

Divinity: Original Sin 2

Mimicry
11-20 van 94 items weergegeven
< 1  2  3  4 ... 10 >
Update: 24 apr 2020 om 16:48

Update: 24 apr 2020 om 16:39

Update: 7 feb 2020 om 6:29

Update: 7 feb 2020 om 6:08

Changes (v1.1.1.0)
  • Fix for the infinite loading screen bug when transitioning to new levels.
  • Fixed Deathblow's status name (displayed in the skill tooltip).
  • (Extender) The mime follower's "blank" skills should be cleared even if "Keep unmemorized skills" is enabled in the game settings.
  • (Extender) The Weapon Expansion-specific text in skills/statuses should now only be visible if Weapon Expansion is active (Sorry for the wait, should be coming out with a beta release soon!).

Update: 25 jan 2020 om 10:44

Changes (v1.1.0.0)
  • Fix for infinite mimicking when using multiple mimes in the party.
  • Fix for un-mimickable characters still being mimicked.
  • Fix for rush/jump skills being mimicked.
  • Every string key, dialog text, etc. has been added to english.xml, for potential translation support.
  • Removed racial skill overrides, preferring the more compatible extender option for allowing them to work with silence (without the extender, they'll work out of combat).
  • Removed test level to shave a few MB off the pak file size.

New Extender Features

If the extender is active, the following optimizations will be available:
  • Overrides for the various racial skills have been removed, in favor of making them mime-friendly via setting their "IgnoreSilence" property via the extender. This allows them to work with mimes without overriding the whole stat.
  • If "Keep Unmemorized Skills" is enabled in the settings, the Mime Follower's Blank skills will now be cleared from the skillbar, as intended.
  • Special-type Shout skills can now be mimicked, provided they cost > 0 AP or have a cooldown greater than 0.
  • Mimicked weapon copying is now optimized using the extender's copy item feature.

Update: 5 jan 2020 om 10:03

Changes (v1.0.14.1)
  • Fixed the duplicate Mime preset in LeaderLib's menu in really old saves.

Update: 24 dec 2019 om 0:12

Changes (v1.0.13.0)
  • Fix for mimicking not being applied in older saves (party count fix).
  • Tweaked party summon mimicking conditions (if enabled).

Update: 24 dec 2019 om 0:05

Update: 18 dec 2019 om 18:38

Update: 17 sep 2019 om 8:48

Changes (v1.0.11.0)
  • Tweaked various scripts for temporary invisible "dummies" used when mimicking, including cleanup upon loading saves / changing levels.