XCOM 2
[WOTC] System Infiltration 2.2
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Update: Oct 23, 2021 @ 2:56am

Added Russian translation by Aks.

Update: Aug 19, 2021 @ 2:36am

Fixed a bug where System Infiltration could have been used on doors outside of unit's field of view.

Update: Oct 10, 2020 @ 6:37pm

Compatibility update for the future SPARK Arsenal 3.0 release, at which point SPARKs and MEC Troopers will be able to use System Infiltration.

Update: Jul 11, 2020 @ 7:00am

Added Chinese translation by Mogwai

Update: Jun 2, 2020 @ 7:14am

Hello, changelog reader! Today's letter is Y.

The mod is now more configurable - you can specify which abilities are granted to the XPAD, and which abilities require Hacker's Laptop in order to be used.

None of this is necessary for the System Infiltration itself, but it can be useful if you want to put some more hacking abilities into the XPAD that you want to be usable only with a Hacker's Laptop present.

Update: Dec 16, 2019 @ 7:32pm

2.1 Update. Changed how Hack Defense debuff is applied, it should no longer have weird interactions with Dark Events and Resistance Orders that change enemy Hack Defense.

Using System Infiltration mutliple times on enemy robots no longer creates multiple debuff icons.

Update: Oct 26, 2019 @ 3:58pm

Added a condition to prevent robotic units from using System Infiltration, as intended.

Update: Oct 2, 2019 @ 12:28pm

Additional improvements on the same topic.

Update: Oct 2, 2019 @ 10:30am

Potential fix to a bug that allowed to reduce Hack Defense below 1 (causing 0% chance success) when Information War resistance order is active.

Update: Oct 1, 2019 @ 7:17am

Bandaid fix for soldiers being unable to hack without a Gremlin when carrying the Hacker's Laptop item.