Don't Starve Together

Don't Starve Together

Island Adventures - Shipwrecked
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Update: Jul 27, 2019 @ 4:08am

v0.7.2

-fix Spear Launcher animation
-fix sanity drain from wearing anti-wetness clothes in flood
-fix Thermal Stone emitting wrong temperature in Island climate if temperatures of climates vary (only noticable in Summer/Dryseason)
-fix various problems with timed speedbuffs, including problems with Fishfarm fishes not providing their bonus effects, or providing said effects forever
-fix crash if Obsidian Firepit reaches value in mainland climate rain
-fix crash from obsidian tools
-(non-RoT-beta) fix Crabbit crash
-prevent TurnOfTides retrofitting on newly generated worlds
-update spiced IA food code for the recent patch

Update: Jul 25, 2019 @ 2:08pm

v0.7.1

-hotfix potential missing anim files

Update: Jul 25, 2019 @ 1:35pm

v0.7.0

Monsoon Tycoon

-Added Monsoon puddles!
-Added Sandbags! (Useful!)
-Please note these known differences between SW and IA flood:
--If Summer/Dryseason is set to None, SW puddles instantaneously cease to exists as soon as Greenseason ends. IA fixes this.
--IA Water Crocodogs spawn their puddles at the smallest stage, but those grow by 1 tile per clock segment until they reach the global puddle size. That takes a day at most. Consider it a mercy period to put down some sandbags.
--IA puddles have an ugly grid on them. There's nothing we can do about that Lua-side, since it's caused by how entity animations are filtered. (If you zoom in, the filter messes the edges up less and you can see the animations actually meet perfectly.) This is not the same kind of bug as the one that causes ugly white grids on the RoT ocean. The latest Factorio Friday Facts actually talks about this stuff a lot.
--IA puddles reclaim their entire area if the source ("eye","core") is reflooded by a different puddle.
-Visual Variations!
--Butterflies and Krampus now change appearance depending on climate, and grass is green on island turf.
--In addition, the following items change appearance depending on their source: Held Butterfly, Butterfly Wings, Cut Grass, Log, Banana;
--These differences are aesthetic only, the items behave exactly the same, and can even be stacked.
-Because Warly is now an official character, IA no longer adds him to the roster.
--However, there is now a config option to rebalance Warly to behave as he did before the official release. This does not affect his official skins or official DST quotes.
-Removed Ceviche, Banana-Pop, Monster Tartare and Fresh Fruit Crepes, since they now exist in the base game.
--However, Warly's rebalance option restores Monster Tartare to its SW glory. (requires egg and veggie, but has significantly better nutrition)
-IA politely asks if you'd like to disable caves on Island worlds. (It used to forcibly prevent them.)
-IA dishes are now spice-able.
-IA dishes had their Crockpot and Plate placements adjusted for the Warly Refresh.
-fix waves being rogue and windy during Monsoon when they should be in Hurricane season
-fix Sealnado spawn behaviour somewhat, it is now attacking on the dawn of day 35, and then every 8th day of winter unless killed, in which case it won't attack next winter.
-fix Ballphin mining help (no longer restricted to Coral Reefs)
-Fishermerm now properly catch fish.
-(RoT Beta) fix Cooked Roe invisible on land
-(RoT Beta) fix crash with non-inventoryitem floaters
-fix crash when retrofitting pre-RoT worlds for RoT (will not generate moon island because there is no space)
-fix Eyeplants not growing on IA ground
-fix Wormwood's plant trail on water
-fix Obsidian Firepit changing its efficiency according to RoG mainland rain even when on tropical islands
-Crabbit overhaul, fixes Crab-Beardling in Lunacy areas
-fix for saving a vector3 in ClimateTracker
-no longer raises Rummage action priority
-fix so many Wormwood quotes, we cannot even count them
-fix Snakeskin Rug quotes
-fix rare secret case of talking mime

Update: Jul 15, 2019 @ 7:31am

v0.6.12

-add various (currently unused) volcano things (for Essential Islands mod)
-fix crash if Fish Farm causes predator attacks without players nearby
-fix speed buff timers
-fix Wormwood quotes for Fish Farm fish

Update: Jul 13, 2019 @ 12:56am

v0.6.11

-(RoT beta) fix crash when deploying (including planting) in the new update
-(RoT beta) fix crash when throwing in the new update
-fix Shoal minimap icon

Update: Jul 12, 2019 @ 2:40am

v0.6.10

-(RoT beta) fix crash on disembark in new update
-fix right-click on Boat Repair Kit and boat equipment sometimes not working until dis- and re-embarking
-fix Coconade being useable after getting ignited via Inventory Burning mod
-fix Fish Farm mapicon

Update: Jul 8, 2019 @ 10:01am

v0.6.9

-coconades no longer auto-ignite when equipped, and can instead be "used" like the Bush Hat
-coconades now display fuse time on the inventory icon
-(RoT beta) fix Jellyfish not catchable
-fix Cutlass & Pegleg sounds
-fix Dribble Pipes looking like Panflute when used clientside
-add armour durability modifier
-add config option to disable the DST tuning modifiers (increased monster health, less boss damage, less armour durability) for IA content (necessary because Klei keeps all these modifiers explicit or in local variables)
-fix colourcube initialisation when joining the server
-fix snow sounds and snow on objects in Island-only worlds
-fix exploding sand piles generating way too much sand
-fix edgecase crash if items get blown onto empty tiles by strong wind
-modding support for Slotmachine and Yaarctopus

Update: Jul 5, 2019 @ 1:00am

v0.6.8

-fix snow appearing on ground during the first session of a RoT server with IA ocean
-fix cutlass damage bonus not scaling with damage multiplier (i.e. Wolfgang mightiness) (SW bug)
-(RoT beta) fix item erronously getting wet and summoning sharx (happened on load and sometimes in inventory) (I blame Klei for this, there's way too many excessive floating callbacks in the RoT functions.)
-(optimisation) All crafting recipes no longer have atlas paths, since the default behaviour handles this by now.
-(optimisation) fix duplicate lines in slotmachine

Update: Jun 25, 2019 @ 4:57am

v0.6.7

-fix Sealnado in caves

Update: Jun 25, 2019 @ 2:19am

v0.6.6

-added Piratihatitator
-merged Seafaring into Nautical crafting tab (compatible with mods that add Seafaring recipes)
-added player damage multiplier of 50% to Tigershark (to make it in-line with other giants, such as Moose/Goose)
-added option to disable Tigershark attack range tweaks
-made "Drop Hacked Bamboo" tweak true by default, since it's the SW behaviour
-make jungle oasis more likely to spawn in the middle of the island
-enabled Volcano Altar and Workbench setpieces (so "Essential Islands" spawns the placeholders correctly)