Europa Universalis IV

Europa Universalis IV

Elder Scrolls Universalis
Showing 81-90 of 275 entries
< 1 ... 7  8  9  10  11 ... 28 >
Update: Dec 29, 2021 @ 3:48pm

##############################
Version: 2.3.0
Date: 30.12.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Conquest info events - Learn about the different regions of Nirn as you expand your territory! (These can be disabled in the mod menu)
- 54 new Holy Orders with unique bonuses - each religion has 3 of them
- 12 new random flavour Events for Akaviri Religions
- The Old Orc event chain - a little easter egg for those familiar with Skyrim or Morrowind
- Added mechanics, that will reduce your government rank, if you no longer have enough development for it
- Added new colonial region and trade node to Yokuda
- Health System was recreated and readded with a bunch of new events.
- Added State Edicts for nations under Dictatorship rule
- Added glowing mark for easy countries for people, who are new to ESU
- Health System was expanded with different flavour text and additional events

### Changes ###
- Updated some daedric deity icons
- New image for the Halls of Colossus monument
- Lowered max camera height to fix those red bars on the edges of the screen
- Reduced the base size of rebels
- Vassal nations provide +1 manpower instead of +1 force limit
- Changed chance of music themes for compatibility with Themes of the Old World
- Reduced the requirements to become a hegemon
- Reduced the base loan interest to 5% and increased its duration to 75 months
- Increased the base general, admiral, conquistador and explorer cost to 100 mil/dip points
- Nerfed drill decay bonuses from governments, ideas and policies
- Replaced +25% land/naval bonus for Ai nations with -2,5% army/navy tradition decay and added +1 pip to all general/admiral skill
- Changed negative bonuses of hostile policy towards natives with positive
- Increased number of regiments under one AI general to 50
- Nerfed leader cost bonus from governments, ideas and policies
- AI nations get +15% of religion unity instead of +2,5% heretic missionary strength
- Recruiting a general no longer boosts army professionalism by 1%
- Changed Professionalism bonuses
- Changed war and war exhaustion penalties. Now it should be easier to stay in the war, but more costly to suffer war exhaustion
- Reduced the basic size of the rebel army back to 3.5
- Changed the duration of modifiers, given by Flavour religious events from 25 to 10 years
- Client states can now be created only since 100 and maps can be stolen only since 75 diplomatic technology level
- Bonuses from sending officers to Marches and having 100% drilled army are nerfed
- Client states will have +15% manpower instead of 15% army morale
- Dictatorship rule can no longer be ended by switching the reform
- It is impossible to start a war between Oblivion and not Oblivion nations if the End Game Crises is not initiated
- During End-Game Crisis Oblivion nations cannot use Destroy the Great nation Casus Belli
- AI now has a permanent base resistance for the creation of Personal Union via Diplomatic Action
- Community Militia increases the autonomy only by 0.05 instead of 0.10
- The Land and naval maintenance is increased based on your army and navy traditions
- Buildings should now boost development, when they are built
- Restored Difficulty bonuses for the player or AI
- Added glowing effect in the main menu for easy countries

### Fixes ###
- Fixed Halls of Colussus name (was "Hall of Colossus")
- Fixed holiday events to fit 365-day year
- Fixed triggers for age splendour
- Fixed interesting nations screen for users with a narrow monitor
- Fixed PU nations, that for some reason were not monarchies
- Soul Shriven nations will no longer convert their provinces to the vampire culture
- Fixed spawn of 8 divines religion before its foundation
- Fixed Peasant War disaster, triggered on start by low manpower
- Fixed declaring war on your subject nation via lore event
- Fixed a travel issue with Oblivion Gates
- Fixed Canals and Oblivion Gates
- Fixed some event pictures for the Linux users
- Fixed missing deities for the Ayleid pantheon

Update: Dec 7, 2021 @ 3:05am

v 2.2.9b
- Hotfix Update

Update: Dec 4, 2021 @ 3:42pm

v 2.2.9a
- Hotfix Update

Update: Dec 4, 2021 @ 6:47am

##############################
Version: 2.2.9
Date: 04.12.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Ayleid Religion
- Students of Magnus Religion

### Changes ###
- Updated some daedric deity icons
- Updated the mod to 1.32.2
- Small rebalance of Subject Types, Absolutism and War Taxes

### Fixes ###
- Fixed 3 CTD issues
- Fixed a number of freezes
- Improved performance in the mid-game
- Various bug fixes of missions, events, decisions

Update: Nov 30, 2021 @ 1:58am

##############################
Version: 2.2.8
Date: 30.11.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Kothringi Models
- Reachmen Models
- 5 New events for Ayleids of Cyrodiil
- 2 new decisions
- New Casus belli
- 11 Flavour Religious events for Yokudan and Redguard Pantheons

### Changes ###
- The birthsign event now shows the modifiers that the birthsign applies.
- Update of Ayleid Unit models
- Increased the unrest bonus from high stability
- Increased chance of Ice Age event

### Fixes ###
- Fix of various small bugs

Update: Nov 20, 2021 @ 12:25pm

##############################
Version: 2.2.7
Date: 20.11.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Altmeri Mission Tree
- Aldmeri Dominion, Daggerfall Covenant and Ebonheart Pact nations
- 3 New events for Altmeri Mission Tree

### Changes ###
- Change the Fine for Converting provinces to Soul-Shriven via decision

### Fixes ###
- Fixes of various events and other minor issues

Update: Nov 14, 2021 @ 11:03pm

##############################
Version: 2.2.6
Date: 15.11.21
EU4 Version: 1.32
##############################

### Additions ###
- New Loading Screen
- Overhaul of Edicts

### Fixes ###
- Fix of Soul Schriven events and Decisions

Update: Nov 13, 2021 @ 5:03am

##############################
Version: 2.2.5
Date: 14.11.21
EU4 Version: 1.32.*
##############################

### Changes ###
- Updated the institution tech-cost penalty icons so that the colourizing effect is subtler, letting you see the icon more clearly.

### Fixes ###
- Fix of Personal Deities
- Fix of Great Plague Event, triggered on start
- Fix of the position of the Alabaster port

### Deletions ###
- Temporary deleted all State Edicts, because the 2.2.5 occured to be a hotfix update and Edicts were overhauled at that moment.

Update: Nov 12, 2021 @ 8:50am

##############################
Version: 2.2.4
Date: 12.11.21
EU4 Version: 1.32.*
##############################

### Additions ###
- Atmoran Missions
- Overhaul of Isolationism for Tsaesci
- New event to create Roscrea as Personal Union (Part of Atmoran Mission Tree)
- New Mission tree for Glacial nations.
- New Mission tree for Sea Giants nations.
- New Mission tree for Frost Giants nations.
- New Mission tree for Giants nations.
- 5 New events for Nordic Pantheon
- 2 New events for All-Maker Cult
- 1 New event for Hist religion
- 6 New events for religions in the Elemental group.
- Added interactions with estates via flavour religion events.
- Castle Volkihar Monument
- Integration of Peace Treaties Expanded
- 16 new religion random events
- 6 new religion random events for Akavir nations
- New CB for Tsaesci - less peace cost, but more AE
- New Terrain - Orcish Stronghold
- 7 New High Rock Monuments
- 3 new Decisions for Soul Schriven nations, featuring culture conversion, reverse conversion and liberation from Molag Bal's influence.
- Addition of Cawa units as the Noble Warriors

### Changes ###
- 1.32.* Compatibility changes of institutions and technology
- Government reform balancing
- Players from Nirn cannot ask for military access to Oblivion nations and vice versa
- Governments with Militarism mechanics no longer get gov capacity bonuses from government reform type
- Militarism is no longer limited by province number, but by governmental capacity
- Changed unit pips so that defensive/offensive versions of each unit are balanced.
- Rebalance of Karma modifiers.
- Health mechanics is now relying on ruler lifespan modifier
- Increased the opinion penalties for heretic/heathen religions.
- Update of the Thumbnail to 1.32
- Nerf of Manpower Pool and Manpower Recovery Speed modifiers
- Decrease in government capacity from technologies
- Church power (Protestant mechanics) gain is reduced, the cost of Church Aspects is increased. Sloads faith's aspect cost is rebalanced to meet those changes.
- Nerf of Religion Unity modifiers
- Buildings now increase development, when they are built

### Fixes ###
- Fixed weird wasteland visibility
- Fixed various typos in localisation
- Fixed the Aetherium trade good event only firing for players
- Fixed some errors in the river map
- Fixed too long names for Missions
- Fixed province highlighting for Skyrim Missions
- Fixed the Portal bug, when players could cross it if they ask for military access
- Fix of the AI, declaring war, when he has internal problems
- Fix of Dwemer Disappearance event - added 3 Dwemer cultures there
- Fix of Vassal Vs Vassal wars, that could end in the release of an independent nation or return of cores to independent nations
- Fix of Culture based opinion mechanics
- Fixed a typo in institution event titles
- Fix of Opinion Mechanics
- Various small bugfixes
- Fix of spelling errors
- Fixed TI around Red Mountain
- Fixed Nethar (1195)'s name (hopefully)
- Fixed faction influence modifier icons
- Fix of 7, 8, 9, 10, 11 Scenarios
- Removed all forbidden tags
- Fixed issue with the Ritual Birthsign's aspect modifiers
- Fixed missing vampire flavour event
- Fix of Custom Ideas for randomly generated nations
- Fix of trade goods bonuses for Dwemer Metal and


### Deletions ###
- Removed remnants of Kamal from the map
- Removed French localisation as it was working poorly. It will be replaced in English until a proper fix would be provided.
- Removed old institution birthplace modifiers

In memory of Science Doctor A. P. Voronin.

Update: Oct 2, 2021 @ 2:54pm

##############################
Version: 2.2.3
Date: 03.10.2021
EU4 Version: 1.31.6
##############################

### Additions ###
- Custom Icons for Yokudan-Redguard and Sinistral Missions

### Fixes ###
- Fix of Custom Units for Kothringi nations
- Fix of loop in Skyrim Missions
- Fix of abandoned native provinces with 1000 settlers
- Fix of decision to form Shadowfen