Europa Universalis IV

Europa Universalis IV

Elder Scrolls Universalis
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Update: Feb 27, 2022 @ 7:17am

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Version: 2.3.4
Date: 27.02.22
EU4 Version: 1.32.2
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### Additions ###
- Sload mission tree
- Added option to hide the Sacking Event
- Added 7 new flavour events
- Added 20 new Trade Goods

### Changes ###
- Skykiller Gallery now provides dev cost decrease bonus
- Strong Trade Companies now provide governing and reform progress bonuses
- Reduced base liberty desire reduction for all subject types

### Fixes ###
- Falmers should no longer spawn in Morrowind
- Fixed Doom mechanics for Pyandocean nations

Update: Feb 23, 2022 @ 2:54am

v 2.3.3a

- Hotfix update

Update: Feb 22, 2022 @ 12:48pm

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Version: 2.3.3
Date: 22.0.2022
EU4 Version: 1.32.2
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### Additions ###
- Added 12 dynasty events

### Changes ###
- Improved AI

### Fixes ###
- Fixed some Holy Orders
- Fixed free 1000 adm power on new agenda
- Fixed Dark Brotherhood spawn event and modifiers of these mechanics

Update: Feb 21, 2022 @ 1:56am

v 2.3.2b
- Hotfix Update

Update: Feb 20, 2022 @ 10:01am

v 2.3.2a
- Hotfix Update

Update: Feb 20, 2022 @ 6:23am

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Version: 2.3.2
Date: 20.02.2022
EU4 Version: 1.32.*
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### Additions ###
- A new set of brand new lore-friendly estates
- Added 3 New buttons for Estate Interaction
- Brand new Water Colour Map
- Masser and Secunda Models
- Hundreds of new event images, updated for the new event window!
- Added 11 City Terrain types for High Rock, Skyrim and Morrowind
- Added new Trade Nodes and Trade Companies for Summerset Islands, High Rock, Hammerfell, Skyrim and Morrowind
- Additional Trade goods added (mostly Oblivion), overall trade goods balanced for new and custom terrains map-wide
- 8 New Flavour Events for Elven religions
- 5 new Events for Dark Brotherhood Origin
- 5 new events for Harmony Religious Group
- 4 new events for Elemental Religious Group
- 14 new events for subject overlords
- 23 new events featuring governmental factions
- 8 new events for Dragon Cult (Draconic) religion
- Added 10 estates disasters with unique icons
- Dozens of new lore-friendly government/ruler names (Jarls for Nords, Protectors and Craftlords for Dwemer, Ashkhans for Chimer, etc.)
- Added Saint Osla Statue as a new Monument for Cheydinhal
- Added Statue of Arkay monument
- Added Wilderking ruler to the Greenheart with 100% heir chance modifier, if the state religion is Bosmer Pantheon
- Added the Wilderking dynasty to Woodhearth, which has fixed dynasty, while it follows Bosmer Pantheon
- Added the Wilderking's Throne to Woodhearth
- Building and Upgrading Canals in Morrowind and Akavir now boost trade power of the respective Trade Node.
- Added Slave Rebels as a new Rebel Type
- Added Sacking Mechanics for provinces
- Added Akykiller Gallery as a new Monument with own decision and event for interaction
- Added Meridia's Beacon as a new Daedric Artifact

### Changes ###
- Morrowind has had a political layout overhaul, complete with many new tags, flags, and more.
- Chimer religion has been overhauled
- Dwemer religion has received some tweaks
- Updated some estate icons based on feedback
- Updated some estate privileges based on feedback
- Replaced the Bravil Monument of Crypt of the Night Mother with Lucky Old Lady
- Changed Stros M'Kai province and city names, cultures
- Changed icons for disasters
- Updated flag glow effect
- Enabled the serpent sign for the birthsign system
- Added proper descriptions to birthsign events and modifiers
- Refactored a bunch of birthsign-related code
- Slightly boosted the gain of Imperial Authority
- Updated the daedric "pick aspect" button's icon
- All female rulers should be able to become the Defender of Faith from now on
- Updated some sea tile/area/region naming in Topal Bay
- Updated the Tu'Whacca deity icon
- Updated the region colours in Skyrim to look a little nicer, and be more distinct from neighbouring regions
- Optimized some code in the on_startup on action
- Reduced the Dice side from 10 to 6
- Sieges do not passively reduce development - it is now handed by sacking event
- Reduced max possible idea cost bonus

### Fixes ###
- Fixed Orgnum's heirs not to be Molag Bal
- Fixed provinces Woodhearth to make them more lore friendly
- Added missing Rebels for Students of Magnus and Ayleid Pantheon religions
- Fixed some events, tied with flavour government reforms
- Fix of Pirates Spawn Events, Tribunal Elections, Weather-Terrain Events, Changes of Prices
- Fix of GE Revolution disaster
- Fix of Orcish Fury Event
- Fix of Election for Republics and Dutch Elections mechanics for Monarchies
- Fixed Tribunal (Papacy) interface
- Fixed Circumnavigation path
- Fixed Slave Rulers Elections, Republic Elections, Pirate Elections
- Fixed Reclamations religion spawn
- Fixed Oblivion Invasion (again)
- Fixed randomness of lore and flavour events

### Deletions ###
- Removed Peace Treaties, granting +1 adm/dip/mil skill to ruler

Update: Jan 2, 2022 @ 3:05pm

v 2.3.1a
- Hotfix Update

Update: Jan 2, 2022 @ 3:02pm

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Version: 2.3.1
Date: 03.01.2022
EU4 Version: 1.32.*
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### Changes ###
- Made the event description font slightly grey, to ease any potential eye-strain.
- Adjusted some area names to be more lore-accurate.

### Fixes ###
- Fixed some spelling/grammar in conquest events
- Fixed Random events for the Draconic Religion

### Miscellaneous ###
- Don't forget to study your Jel.
- Or else...

Update: Dec 30, 2021 @ 9:10am

v 2.3.0b

- Fix of unexpected rank increase

Update: Dec 30, 2021 @ 8:21am

v 2.3.0a

- Update of Localisation files for non-English languages.