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In a nutshell, Dwemer Observatory allows you to get special country modifiers - one for each sign you can find. To find the sign, you need to spend mana points to press directional buttons. After you find a sign and activate it, there will be a shortcut button available.
I already did some digging and i found the "chimer ashlander" to "house chimer" event - but i was unable to find the event that changes the goverment - do you remember how the file containing it is named?
There is an event that changes your culture to "house chimer", but i am unable to track down what the prerequisites are. Sometimes the event just fires very early in the game, sometimes it fires very very late.
And even then you are still a tribal nation unable to form one of the traditional known dunmer houses, so there must be more event involved.
Can someone explain this lost n'wah here which events are involved and what prerequisites they need to trigger?
Well conquering is always fun and my god this mod makes it even more fun with sometimes broken combinations of buffs lol but governing capacity is NOWHERE NEAR ENOUGH to justify any conquest beyond let's say 50 provinces. It almost immediately goes over capacity and modifiers are just not enough to fix it. This is a major issue since after a while starting any war is automatic death sentence as your unrest metrics gets tanked and 50k peasant army alongside 30k particularist just bust the palace doors.
There isn't really much finished/polished content past the Alessian revolt so to my knowledge there's nothing specific for Dragonborn Emperors at the moment
@Ganon Cannon & Sturmdragon
<3
I am just curious not to demand anything you guys already did a lot for both eu and tes community
You make Under Council happy, yes-yes
The Dragonskin ability is your Racial Power based on which race you are playing. So far each race that is playable in the main Elder Scrolls games has their Racial Power implemented in ESU, and we plan to add powers for the remaining races as well. Your Racial Power is free to cast, but has a timed cooldown. You can find the cooldown listed in the country modifiers menu where it will show you the date that the ability will become available again.
As for the two Circle spells, we'll have to take a look and decide what to do with them. It might just be a matter of tweaking the costs.
Thanks for the reports, and I'm glad you're using the new Spell Menu!
As a breton I get the Dragonskin ability in the spell menu. It says the spell will run out in a year, but at the cost of no magicka. So does that mean I can use the ability whenever I want at the cost of nothing? Also does the ai use the spell menu too?
In restoration, there is a spell called Circle of Protection and another called Guardian Circle. They both seem to do the same thing at the cost of 200 Magicka for both. The thing is Guardian Circle is much better than Circle of Protection, because it offers an additional 500 manpower for each unit expelled. I feel like you guys should just get rid of one or the other.
You have to activate missed maps part in decision menu