Torchlight II

Torchlight II

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Update: May 27, 2013 @ 1:22am

Published v.236

Update: May 27, 2013 @ 1:21am

Published v.236

Including the Health and mana bar textures from Better Orbs[forums.runicgames.com] mod which give the health and mana some texture instead of just flat red and blue.

Also flagged the sockets NPC to not create, so that it will not spawn in the wild.

Update: May 27, 2013 @ 1:18am

Published v.236

Including the Health and mana bar textures from Better Orbs[forums.runicgames.com] mod which give the health and mana some texture instead of just flat red and blue.

Also flagged the sockets NPC to not create, so that it will not spawn in the wild.

Update: May 26, 2013 @ 1:30pm

Published v.231

Updating to Thrashers Armory v.96 which introduces Icarus' Boots which are a lvl 72 unique item with stats designed for ranged characters. StrUktO created this item by request and did a really cool job on the icon and everything. :)

Update: May 26, 2013 @ 12:16pm

Published v.230

Fixing an issue with the gemsaver. Had to remove the layout for it from the mod, players without an inventory mod will not be able to see their pet's inventory at the gem saver window. Not that big a deal.

Update: May 25, 2013 @ 5:37pm

Published v.227

Oops :B layout was not pointing to right unit. Fixed!

Update: May 25, 2013 @ 5:30pm

Published v.226

Transmutation NPC has been turned into a Maid! Helps you clean up those old items. texture from TL1 mod Here[www.runicgamesfansite.com]

Update: May 24, 2013 @ 1:15pm

Published v.215

Updating the mod to Reiner's G,W,SaS v3.1

Update: May 24, 2013 @ 4:44am

Published v.214

This update is bringing a new merchant to the game in all 4 acts, Mozert was a character in the files of the game but was never implimented. There is also two other versions of the blacksmith that look way cooler, but unfortunately they have not been given animations. I modified the merchant to show 3 full armor tabs of rare set items. Mozert the Grand-Master Blacksmith will appear in the towns once reaching NG+ and will sell his wares for an inflated price. I didnt bother making a stadalone mod for this.

Update: May 23, 2013 @ 7:19pm

Published v.191

This update will be modifying the pet inventory for ALL PLAYERS so that everyone using inventory mods or not will have the same strings! :D I have personally tested this to work fine for any normal players making the transition, the harshest thing that can happen is a one time loss of pet inventory (Pretty sure :). This will allow me to release the pet shopping list modifications I have made as well to everyone while still being compatible with ALL CURRENT INVENTORY MODS :D This also opens up the posibility of creating EVEN MORE VENDOR TYPES! I can make special map vendors that just sell maps, or just sell gems or fish. Basically with everyone being standardized using the same strings this allows both inventory and non inventory modded players to enjoy new NPC's, vendors, and pets that people create without having a million compatibility patches.