Torchlight II

Torchlight II

Combine Them All
163 Comments
Metam0q Aug 11, 2024 @ 7:39am 
anybody manage to get it to work?
Rane Oct 12, 2023 @ 1:31pm 
Some mods can be "Fixed" by simply unpacking and rebuilding via GUTS. it can work but i make no promises.It will change mod to be "OK" in mod menu and be updated to newest game version
Cognitive Apr 15, 2018 @ 6:13am 
No longer working, crashes the game :(
NightS Jul 21, 2014 @ 2:35pm 
Hi Pal, Summer Update would be awesome!, stopped playing TL2 after you quit updating, cause it was not the same anymore
AbcWarriors Jun 15, 2014 @ 11:42am 
Good luck with the B.A, cheers for the mod.
GI Jew The Real American Hebrew Jun 12, 2014 @ 11:48am 
Nevermind, It appears it was there the whole time, apparently I'm completely blind though, It took me 8 tries before I realized it was there the whole time...
GI Jew The Real American Hebrew Jun 12, 2014 @ 11:30am 
I subscribed and unsubscribed about 5 times to get this to work. It doesn't show up in my mod list at all. I tried to redownload it 5 times and it just won't show up. I re launched the game everytime and I even restarted my computer but it's not there. am I doing something wrong?
His Divine Shadow May 10, 2014 @ 9:04pm 
I know you quit working on the mod, but is there a guide for updating CTA? Id kinda like to update it for myself with the current versions of some of the mods that have been updated since you quit (EG: Thrasher's).
Bandit  [author] Apr 28, 2014 @ 2:02pm 
It has been a while since I have been on steam, I will likely give this another update in the future once I am done with this last quarter of school. (getting my B.A. this summer! :)
Soularous Mar 2, 2014 @ 3:02pm 
If Arkham's armory was on here, I might download it.
mimizukari Jan 11, 2014 @ 11:09pm 
thanks for your work on this; will you ever update these again? maybe one last time @ some point in the future? these mods are great but many have had updates
mjvv81 Dec 18, 2013 @ 2:16pm 
Gasp thats a lot of mods rolled into 1... I shall try it!
NightS Nov 19, 2013 @ 2:55pm 
Hi Bandit, I know you are hell of a busy person but could you add Reiners 9.0?
Cactusjuggler™ Nov 13, 2013 @ 8:25pm 
Why does my game crash when I use this? I combined it with the Pet Shop mod, and since then, it keeps crashing!
Bandit  [author] Nov 10, 2013 @ 5:58pm 
This version of the mod is the last update, I just do not have time to continue working on this with my school and professional life. Originally this mod was meant to be an install and forget kind of thing but pressure from the community had me add mods that necessitated continuous updates. Now I cannot go back on that, but I will also not be going any farther forward with updates.
Bandit  [author] Oct 25, 2013 @ 7:21am 
the function is no where near what it was in prime. I may end up bringing over some of the changes that I made to those NPC after all. If time permits I will attempt to do that.
UUChisato Oct 24, 2013 @ 11:24pm 
I like it very much. Amazing and fantastic job.
Bandit  [author] Oct 24, 2013 @ 10:29pm 
let me know how you like the new expanded area in the Estherian Enclave, If people really like it I would not mind making even more improvements.
UUChisato Oct 24, 2013 @ 9:10pm 
Thank you, Bandit.
Bandit  [author] Oct 24, 2013 @ 9:08pm 
Ok I pushed out an update to both of those item packs, and have included the gimped version of my new portal area. The npc do not behave in the same way as they were altered in the Prime version. I will eventually fix the npc to do their jobs better, but as for now this is better than nothing ;)
Bandit  [author] Oct 24, 2013 @ 8:18pm 
sorry guys, prime has been scrapped because of a crash in multiplayer that I just don't have the time to figure out where it came from. I was thinking of releasing it as is, but that would just be neglegant. If I had my way I would rather have not included those types of packs that would need constant updates. I will be releasing a final version of this mod soon with some of the cool additions I made for my prime pack but without the large balance changes. Sorry to not keep everyone in the loop but its been a busy time for me with a big dramatic breakup from a longterm relationship on top of all the responsabilities in school. I am begining to realize that video games are getting in the way of my professional life, and that had to go.
UUChisato Oct 24, 2013 @ 1:31pm 
You haven't updated this for a long time. Some item mods like thrasher armory and reiner's gears already have new versions. I like this pack very much indeed.
UUChisato Oct 3, 2013 @ 1:45pm 
Like the mod. Hope to get this updated with new versions of thrasher armory.
blot Sep 18, 2013 @ 12:02am 
thats a lot of mods :P
Bandit  [author] Sep 8, 2013 @ 10:50pm 
Basic premise of Prime would be it is a merger of Combine Them All, Dungeon-Master, Bigger Inventory, Reat's Hardcore Supermod Overhaul, Recnam's Rising and Many Monsters that has been recompiled and radically altered in order to: remove extraneous files, standardize all layouts to match inventory, and keep loot stable. because of radical changes to the file structure of the mod I would not be releasing it in this same ModID. And this is going to introduce HUGE changes to the game. You may enjoy PRIME over my Dungeon-Master because it will give you the means of putting out enough damage to take down bosses if you gear for it, but it will still be quite a challenge.
Bugsfester Sep 8, 2013 @ 9:53pm 
You got me excited, bandit. Care to give us a bit sneak peek of what would be in the Prime?
Bandit  [author] Sep 7, 2013 @ 10:18am 
you are going to love when I release Prime. Stay tuned.
Bugsfester Sep 7, 2013 @ 5:48am 
This is the best all in one patch for TL2. Totally totally love it.
Bandit  [author] Sep 4, 2013 @ 9:44am 
seems to be something with the last update of synergies, lone wolf mcquade was saying people were having issues with crashing as well, salan will hopefully fix this. Go ahead and let him know on HIS wall. :)
Sixmond Sep 3, 2013 @ 1:06pm 
It seem that this mod not compatible with Synergie Mods v199. I cant get Syn mod work if I enable your mod on top of them.
Bandit  [author] Sep 1, 2013 @ 5:17pm 
The skills updated in the mod are to allow for them to use the Left Mouse Button
jkaplow21 Aug 30, 2013 @ 10:39am 
A bunch of skills are updated in the mod. I don't see where it originated from, or what the changes are. Can you shed some light?
Bandit  [author] Aug 29, 2013 @ 3:30pm 
Fishermans Friend and TorchlightPets join the compilation!
The flickering text in the endless dungeon has also been fixed! :D it is a joyful day.
Bandit  [author] Aug 27, 2013 @ 4:46pm 
Xev's Pets is joining the compilation, along with some updates to thrashers and bugfix. Been a slow week at school so I have been able to put some more attention to the mod.
Bandit  [author] Aug 27, 2013 @ 2:20pm 
Made a new Video about recent additions / changes for anyone who is interested to get caught up to speed on everything going on with the mod.
Bandit  [author] Aug 26, 2013 @ 11:19pm 
Tonight I added The Endless Dungeon by Wayback to the compilation which I slightly moved the entrance in the maproom to match the new layout.
Also for people who use bigger inventory, I added the stash scrolls to the pet shopping list.
SHINKSO Aug 24, 2013 @ 6:05am 
Superb compilation!
Bandit  [author] Aug 23, 2013 @ 7:34pm 
Latest update brings a new map to the Mapworks called Aegis Crypt and an update to the Unique Beams mod which now gives a beam for quest items.
DijiGo Aug 20, 2013 @ 11:32pm 
Awesome compilation Bandit. Wouldn't play without it. Oh, and rated up =)
Bandit  [author] Aug 15, 2013 @ 1:36pm 
Posted the recipe list from the mod.
Bandit  [author] Aug 14, 2013 @ 9:09pm 
In order to make goldfish 1:1 ratio I have included the sell price changes from synergies into CTA. Now all users will be able to use Goldfish and Gold Inlaid Bells to store funds for later.For those who have not seen already, I have added all these items and more to the pets shopping window, so any adventurer can store their gold or get respecs on the go.
Bandit  [author] Aug 12, 2013 @ 6:14pm 
The latest addition to the mod is Unique Beams by Aherin which adds distinctive beams of light above unique and legendary items.
Bandit  [author] Aug 12, 2013 @ 6:09pm 
Seems to have fixed itself in the process of the day .... not sure whats the deal with these temporary outages of the steam workshop
Bandit  [author] Aug 12, 2013 @ 4:09pm 
:/ sorry to hear im not the only one, it's been pretty annoying to say the least. I magically got an update out for 341 but now its even giving me the fucking stupidest error and now all the old content that was dissasociated with my account is back, and all my new releases are now not showing up. LOL FUCKING STEAM WORKSHOP!!!!
Roalith Aug 12, 2013 @ 3:47pm 
We have not been able to publish Awesome Classes updates since July 31st (about 10 builds behind now), trying 10+ times per day. One of my other mods I took down completely because it kept saying "Published" but had a filesize of 0 on steam. Runic Support emailed me "Try it now, see if it works and let us know".........FML

Also WoW Style Paladin was removed because he couldn't publish and he has a support thread going on the Runic forums along with several other people and several pages of workshop items have vanished this past week, yay!
Bandit  [author] Aug 12, 2013 @ 2:47pm 
FML the mod is having a problem publishing to steam again. I'll keep trying to push out updates till it works.
Bandit  [author] Aug 9, 2013 @ 8:16pm 
@csisco no I am not working on that right now, there are legendary "rune" gems but nothing that modifies an item directly.

@roalith looking at the rarity values of the chromosomes compared to chaos and the others, they have half the value which should make them less common. Not sure why you are only getting chromosomes to drop... drop a post in the troubleshooting thread with more information and ill help you work it out.
Roalith Aug 9, 2013 @ 12:06pm 
@Bandit - I am hoping you could provide some information about the Chromosomes (listed as unit type Chaos Ember). I have a problem atm that I am getting them extremely frequently and not getting any Chaos or other nonelemental socketables besides skulls.
csisco1 Aug 6, 2013 @ 12:53am 
any luck with implementing the diablo like runeword items ingame, i saw some posts about it in one of your discussions?
Bandit  [author] Aug 2, 2013 @ 9:53am 
thanks for the heads up, ill fix that in the next update.