Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fast Dynamic Timer (Update 3.5)
Viser 1–10 av 13 bidrag
< 1  2 >
Oppdatering: 4. apr. 2019 @ 16.07

Mod Title Correction

Oppdatering: 4. apr. 2019 @ 15.56

Partially reverted previous update to better balance the midgame timer.

Oppdatering: 2. apr. 2019 @ 18.32

Reduced starting time and city-count scaling.

Oppdatering: 9. mars 2019 @ 7.37

This update should resolve the issue with World Congress.

Oppdatering: 17. feb. 2019 @ 22.51

Now has a time limit increase for World Congress turns,

Oppdatering: 14. feb. 2019 @ 17.54

Confirmed compatible with Gathering Storm.

Oppdatering: 2. des. 2018 @ 15.01

New formula: 70 +5 per max city + 1 per max unit

Oppdatering: 2. des. 2018 @ 7.38

File Name Correction

Oppdatering: 1. des. 2018 @ 21.28

Unit Scaling Reintroduced, City Scaling Reduced, and starting time slightly reduced.

Oppdatering: 28. juli 2018 @ 18.56

Increased base timer to 75. Decreased scaling to 7.