Stellaris

Stellaris

Ancient Cache of Technologies
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Update: Jun 3 @ 2:47pm

- Fixes incorrect values for Alpha Fractured Districts.

- Reduces power costs of all G slot weapons to that of M slots (Resource costs stay the same at L slots).

- Void Spheres now provide 500% building build speed and 500% army build speed.

Update: Jun 3 @ 12:45am

- Fixes Arsenal Menu pop up repeating multiple times.

Update: Jun 2 @ 11:17pm

- Fixes additional outdated codes.

Update: Jun 2 @ 12:31pm

- Fixes Advanced Colonizer and its Delta upgrade tech not working properly.

- SOPHIA is not in the fridge anymore.

Update: Jun 2 @ 9:14am

- Fixes crashes when viewing ringworlds due to missing shaders.

- Fixes Bioship Empires being unable to acquire alpha+ precursor sections.

- Reduces pop growth penalty from Void Machines Modifiers of Fractured Worlds.

- Machines now starts with a Ruined Delta Assembly Building instead of the shiny normal one that ate rare crystal upkeep in Final Spark.

- Ruined Giga Fortress (Final Spark capital) now provides 10 defense armies.

- SOUPHIA.

Update: Jun 2 @ 3:36am

Quack Hot Fix - DAY ONE PATCH YO

- Fixes Precursor Oracles not working correctly.

- Fixes Sequence Pools costing biomass as non-Wilderness Empire.

- Fixes some localisation issues for Corps Packages.

- Fixes Primal Ships requiring incorrect techs.

- Removes some redundant component sets for increased compatibility.

Update: Jun 1 @ 6:03pm

ACOT has been updated to 4.0

Patch Notes will happen later because SOPHIA spill the soup on the notes earlier.

Update: Feb 26 @ 8:42am

- Fixes some Enigmatic Mutation Components having incorrect stats.

Fun Tidbits : Panada is now moving forward to work on some Space Fauna stuffs. The content is still WIP, but can actually be used.

Use console and type "event acot_test_event.37" to acquire memes (May not work if you do not already have some Vivarium techs)

Update: Feb 25 @ 9:26pm

- Fixes the bug where A'merigo Relic cannot be used.

- Fixes the bug where multiple Enigmaliths could be spawned on the same system.

- Moves Biogenetic Labs to Pop Assembly Section for now. (They will be made a different building from Cloning Labs later)

Update: Feb 24 @ 8:27am

- Fixes issues where Enigamtic Tier Components disappear.

- Adds Enigmatic-Tier Mutations for Space Faunas. They are scaled properly to default components (Vanilla mutations are one size smaller than default counterparts). This should significantly improve their performances. Icons and names are still the same as default ones at the moment.

- Renames ACOT's Augmentation Center to Cyberweave Center since vanilla added a building with the same name a while ago.

- Fixes Alpha-tier Psionic Building not needing Alpha Tech first.

- Dress like a Chiru, Act likes a Panada. Pa-nada Pa Pa Pa Pa, Na Da, Na da Pa Pa Pana da. Na Na.