Invisible, Inc.

Invisible, Inc.

Additional Banter
Showing 21-30 of 38 entries
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Update: May 18, 2019 @ 10:06am

V.2.9:
Fixed bug that was causing compatibility issues with Separate Archive Agents.
Added compatibility feature with Separate Archived Agents. New generation option (off by default) allows agent to talk to their clones. (Otherwise, as in the unmodded game, the mod treats archived and onfile agents as identical.)

Update: Apr 29, 2019 @ 2:05pm

V.2.8:
Moved adding datalogs to init() function in modnit for bug prevention reasons

Update: Apr 23, 2019 @ 1:47pm

V.2.7:
Fixed many banters not getting added to the game properly if they shared IDs with other banters. This most heavily affected Xu & Rush banters.
Also, two new Carmen banters by me and WMGreywind.

Update: Apr 17, 2019 @ 3:42am

V.2.6
Fix of custom assets from the Agents Mod Combo by Shirsh added so datalogs display properly

Update: Apr 15, 2019 @ 11:27am

V.2.5
Added a generation option to set banter frequency directly into the mod.

Update: Apr 7, 2019 @ 12:40pm

Update: Apr 7, 2019 @ 11:55am

V.2.3
A bunch of new banters for Carmen Sandiego (from the Carmen mod).

Update: Mar 25, 2019 @ 8:31am

V.2.2
Small handful of 4-person PEIA banters (Draco, Rush, Derek, Olivia) and one Xu&Rush that had been mistakenly not added before.
Added custom assets from Mod Combo by Shirsh to make sure Mod Combo agent datalogs display correctly.

Update: Mar 21, 2019 @ 5:58am

V.2.1
Added compatibility with Separate Archive Agents.

Update: Mar 3, 2019 @ 4:50pm

V.2.0
New banters and two new data logs (for N-Umi and Mist, from the Agent Mod Combo) written by Linenpixel