Stellaris

Stellaris

Crisis Manager - End-Game Edition
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Update: Oct 26 @ 5:07pm

Ver. 1.8 (this mod)
For Stellaris 2.1.3

  • End-Game Edition
    • New configuration is added: Less Reinforcement Fleets on Anchors Built (for Extradimensionals)
  • Mid-Game Edition
    • New configuration is added: Latent Strength of Horde in Adversity
  • Total War Patch
    • Change: Fleets of extradimensionals were reinforced every time their anchor (starbase) was built. Now their fleets are reinforced only every 5 times when their anchor is built.

Update: Oct 18 @ 7:19pm

Ver. 1.7c (this mod)
For Stellaris 2.1.3

  • Mid-Game Edition
    • Fix: In some cases in Horde crisis, some fleets of Khan's empire were not spawned. Now fixed.

Update: Oct 10 @ 8:47pm

Ver. 1.7b (this mod)
For Stellaris 2.1.3

Player Crisis Pack is released.

Update: Oct 1 @ 5:17pm

Ver. 1.7 (this mod)
For Stellaris 2.1.3

  • End-Game Edition
    • New options were added to "Dual Guardians".
    • Change: algorithm to control crisis sound was overhauled.
    • Change: algorithm to select "Exile" for Forced the End of the Cycle is improved.
  • Sleeper Edition
    • New configurations were added. Now, ethics of fallen empires who can awaken are able to be limited.
  • Total War Patch
    • Change: Now, starbases will be temporarily disabled when owner of them are transferred by space combat, though it is not explicit on the display.

Update: Sep 18 @ 3:45am

Ver. 1.6b (this mod)
For Stellaris 2.1.3

Bug fix: some of wrong localisation files is updated and fixed.

Update: Sep 15 @ 12:31am

Ver. 1.6 (this mod)
For Stellaris 2.1.3

  • End-Game Edition
    • New: a configuration for dimensional portals are added.
  • Mid-Game Edition
    • Now surporting Stellaris 2.1.3
    • New configurations for L-Gate are added.
  • Other
    • Change: Files for configuration templates are updated.
      It is recommended to update of user template for using it in new version.

Update: Sep 8 @ 4:47pm

Ver. 1.5b (this mod)
For Stellaris 2.1.3

Update: Sep 1 @ 8:11pm

Ver. 1.5 (this mod)
For Stellaris 2.1.2

  • End-Game Edition
    • Fix: Althouh Sentinel Alpha was defeated, a country of Sentinels remained. Now the country is deleted.
    • Change: Configurations in "Basic Conditions for End-Game Crises" were divided into "Event Conditions for End-Game Crises" annd "Configurations for Expansion of Crisis Factions"
      • Parameters in "Configurations for Expansion of Crisis Factions" can be changed even if any crisis is ongoing.
    • New Parameter: "Occupy & Purge Planet" in "Configurations for Expansion of Crisis Factions"
  • Sleeper Edition
    • Fix: "Fleet Power of Young for Awakening" did not work. Now works.
  • Mid-Game Edition
    • Fix: In some cases, "Open L-Gate" in "Manual Operations" were shown doubly and one of them worked wrong. Now fixed.
  • New: Total War Patch is released.

Update: Aug 24 @ 5:49pm

Ver. 1.4 (this mod)
For Stellaris 2.1.2

  • End-Game Edition
    • Important update of description for "Friendly Crisis".
  • Mid-Game Edition is released.
  • Files for configuration templates are updated.
    It is recommended to update of user template for using it in new version.

Update: Aug 18 @ 4:25pm

Ver. 1.3d (this mod)
For Stellaris 2.1.2

  • End-Game Edition
    • Fix: a reinforcement event of Contingency fleet did not work. Now Fixed.