Space Engineers

Space Engineers

(ARMCO) ImperialMod
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Update: May 8, 2019 @ 9:12pm

--- Added Construction Models To:
TIE Core
TIE Main Engine, TIE Improved Engine, TIE Interceptor Engine,
TIE Wing
TIE Hatch
TIE Gyro
TIE Reactor
TIE Gas Storage
TIE Cockpit (Suggest Ship Welder or Grinder, as Hand-Item is not reliable at finding it)
TIE Weaponry
TIE Strut
TIE Interceptor Wing Tip (Both Variants)
TIE Interceptor Wing
TIE Droid Core
TIE Droid Wing (Left & Right)
TIE Droid Eye (Suggest Ship Welder or Grinder, as Hand-Item is not reliable at finding it)

--- Adjusted all TIE Cockpits to use Keen Built-in LCD Support
- All Old TIE Cockpit Screen blocks, will still remain for optional usage, and to not break pre-placed LCDs in people's blueprints.
- Blueprints will be updated soon after this, to switch over to the Built-in LCDs




--- Model Adjustments:
- TIE Interceptor Wing Rear Section (Became Curved)
- TIE Hunter Interior \ Core Unit, to match newer TIE Internals
- TIE Hunter Hyperdrive First-Person Charge-Indicator , to better position in new Core model
- Shadow Droid main Texture switched over to a new texture set for trial
- TIE Droid Backup Cockpit given customized cockpit interior (shared Standard TIE's, for quite awhile)

Update: Mar 15, 2019 @ 6:53pm

-- Fixed Micro-Factory Blueprint for resource Conversion. Thank you, Amaroq , for letting me know about that
-- Fixed several slight errors
-- Updated Spinner Script, With Stollie adjustments (In case forgot)
-- More texture improvements (lost track of what exactly)
-- Added new "Extended-Range" TIE wing
-- Adjusted Probe Droid Models (Will likely rebuild eventually)

Update: Mar 6, 2019 @ 10:15pm

- Added Icons to Numerous Components
- Ensured all resource Conversions have custom icons matching their resource
- Minor Adjustments

Update: Mar 5, 2019 @ 10:03pm

-- Added prototype TIE Pilot Character
* Needs a remodeled Helmet later, and remodeled body.
* Helmet presently, will likely be used as an option later on, when I remodel.

Update: Mar 5, 2019 @ 1:51am

- Added "Spawn-Point" Construction State
- Added 3 Stages of Construction to "Emergency Foundry"
- Added 4 Stages of Construction to "Imperial Survival-Pack"
- Improved "Emergency Foundry" refinement yield to 50% from 25% (Was too brutal)
- Added "Imperial Bacta Tank", with 2 Construction Stages (Heals only)

Update: Mar 3, 2019 @ 9:32pm

-- Added "Imperial" Survival-Pack to Small-grid
(Has Micro-Factory's Conversion system, the base game's content, and the basic SW component options)

-- Added Emergency-Foundry to Small-grid
* Only 25% Refinement-Quality of Ores processed; Can process any ore from vanilla.

-- Added Imperial Turbine (Different visual, and components, identical capabilities at moment)

-- Added "Salvaged Drill" to Small-grid
* A Smaller Drill, that looks salvaged, works at the same capability of vanilla small-grid drill.

Update: Mar 3, 2019 @ 2:50am

Texture Update on:
- Empire Armor Blocks
- Nebulon-B
- Imperial Laser-Cannon Turret
- Imperial Turbolaser Turret (Standard not 3x yet)

Update: Feb 28, 2019 @ 11:50am

-- Audio Repair Applied
* Awaiting Keen fix, so I applied the Digi Sound Script

-- Added additional audio variants to multiple turrets

Update: Feb 27, 2019 @ 4:56pm

Additions:
- Walkway (Offset) Pillar
- Imperial Pillar I & II
- Walkway Bridge

Adjustment:
- TIE Secondary Thruster Atmospheric Modifier to 3x from 6x

Update: Feb 26, 2019 @ 8:34pm

Visual Update:

- Remodeled Door (Has highlight function as well)
* New Door variant (Uses the same texture as 'Empire' Block armor)

- Remodeled Storage Crate Decorations
- Remodeld Supply-Depot
* New Variant of Supply-Depot (Uses the same texture as 'Empire' Block armor)

- Remodeled all Standard Hangar Field blocks (Green & Red remained old model for the moment)

- Remodeled all Walkway Blocks, giving them a new & more proper visual appeal

- Adjusted TIE Hatch & TIE Cockpit , Cockpit now has invisible highlight - Click on Glass bubble to enter

New Block(s)

- Imperial Control Panel

- Imperial Button Panel (26 Button options)

Adjustment(s)

- Updated TIE Secondary Thruster Atmospheric Boost from 3x to 5x,
* Hopefully will allow easier atmospheric use, outside of 2-directional motion to achieve lift.