ARK: Survival Evolved

ARK: Survival Evolved

Accessories Plus - Open Source
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Update: Nov 26, 2020 @ 5:09pm

Release - Version 2.2.6

- Metal Chain Collar: now can be equipped on argentavis.
- Jetpack: glider now open normally.
- Structures: works fine on my server. can't reproduce bugs on not working.

Update: Jul 19, 2020 @ 2:39pm

Release - Version 2.2.5

- Ocular implant: save configuration of player on dedicated server.
- Ocular implant: now retrieve dino list for targenting on dedicated server.
- Ocular implant: added implant animation when open configuration settings.
- Ocular implant: dossier beam now dissapear when unlock by player.
- Jetpack: now activates when loading save game. use assignated key for jump to activate. Added a minimum delay to activate/deactivate of 0.5 seconds, for server with lag. Fix jetpack animation when boosting.
- Hammer: added ini settings for salvage multiplier: [HammerSalvageMultiplier=1] Default. Minimum: 0; Maximum: 1. Ex. 0.5 to salvage 50% of crafting resources.
- General: more optimisation on client and server side.

Update: Jul 12, 2020 @ 5:54pm

Release - Version 2.2.4

- Ocular implant: new feature: extended info. Shows/hide text description of every feature on HUD.
- Ocular implant: posible fix for old HUD on dedicated server.

Update: Jul 10, 2020 @ 7:57pm

Release - Version 2.2.3

- Ocular implant: possible fix for users on dedicated server that still see old HUD. Maybe need a additional server restart for changes to be effective.

Update: Jul 8, 2020 @ 2:05pm

Release - Version 2.2.2

- Jetpack: fixed bug that prevent to use it when load a saved game.
- Ocular implant: fixed bug with coordintes on Crystal Island.
- Ocular implant: fixed bug with latitudes and coordinates of compass mark were switch.
- Ocular implant: body collision for dino detection was waden.
- Ocular implant: dino lock it's only activate when a dino is currently on target.
- Ocular implant: max tamed levels are marked on blue.
- Ocular implant: possible fixed bug that prevent save configuration on dedicated server.
- Ocular implant - remote control: fixed bug that prevent save configuration on enable/disable buff.
- Ocular implant: a lot of optimization make on client side.
- Advanced backpack - quiver - tribe banner: now have remote control to enable/disable from distance and allow use other skins on armor. Avaible from level 66. New icons.
- General skins: crafting requerimients have been adjusted.
- Poop and normal egg glow: fixed bug that causes lag on dedicated servers with a lot of buildings.
- Windmill: fixed a bug that makes flour disappear on server restart.
- Mine: fixed a bug that makes resources disappear on server restart.

Update: Jun 24, 2020 @ 3:01pm

Release - Version 2.2.1

- Claudron: can't be irrigated from tap outside the structure. To be irrigated now have to be connected to water network. Now has snap points to connected to pipe, like industrial cook.
- First aid cabinet: now can be placed on platform.
- Remote control durability hud: removed from mod.
- Ocular implant:
-- new feature: Compass marks: grants 3 custom coordinates: home base, point of interest and cave.
-- new feature: Targeting wild dinos: highlights specific dinos. Allows set parameters and outline color. Also have custom warning.
-- configuration from local player it's saved even if base armor is changed.
-- shortcut changed: Shift+F1 activated/deactivate highlights. Shift+F5: open configuration for local player. Most used feature should be first in order.
-- new ini configuration for enable/disable location hud. [OcularImplantLocation=True] Default visible.
- Jetpack: fixed some visual and logic bugs. New hud visual for gasoline percentage. You have to craft again the jetpack to take all of the new changes. Sorry but that's the only way that works when changing animations and custom logic.
- Glider with backpack or quiver: WARNING: will be removed on next updated. Has been integrated into glider with jetpack.

Update: Jun 14, 2020 @ 12:56pm

Release - Version 2.2

- New item: Handmill and mixer concrete: Two wonderful tools that can be used to grind resources into new substances faster and efficiently than mortar and pestle.
- New item: Human trap: A portable cage that can be used to tamed dinos. Uses 2 tripwire narcotic trap that activates automatically when dinos approach. Use yourself as fresh meat! Flyers dino are immobilize.
- Ocular implant: New UI Client configuration for local player. Rework for shortcuts. Smooth compass and changed to camera rotation instead of player rotation.
- Ocular implant: Hightlight dinos: Added blue outline for max wild level dinos. Can be disabled with max wild dino warning.
- Tribe banner: now adds courage to nearby allied dinos every minute. Only one character can have the item equipped on tribe.
- Cauldron: Now can make custom recipes. Fixed bug where cooked lamp chop gives cooked meat instead.
- Altar - Cauldron - Fish Cage - Mine - OilPump - Preserving Box - SlaughterHouse - WoodenShelf - Workshop - Handmill and mixer: now grants max inventory slots configuration on ini files.

Update: May 31, 2020 @ 7:34pm

Release - Version 2.1.2

- New item: Standing Torch Cable: Place torch connecting each other with cables to take path back to cave' start. It autodestroy in one hour (configurable on ini file).
- Slaghterhouse: when fuel with fish or prime fish it will grants oil over time.
- General: dropped dino's egg non fertilized have yellow glow, to better visualization. Have config option to disable.
- General: dropped poop have flying bugs all over and brown glow, to better visualization. Have config option to disable.
- Ocular implant: dropped item cache and dossier have specific beam visualization (only for equipped player). Have config option to disable.
- Ocular implant: new ini configuration: weather, max wild dino and player enemy nearby disable warnings.
- Ocular implant: removed animated scan outline from tek vision.
- Altar; FisherCage; Mine; OilPump; Slaughterhouse: new ini configuration: max structure per tribe.

Update: May 21, 2020 @ 7:34pm

Release - Version 2.1.1

- Engrams: remove all vanilla prerequisites, so can be stack with structures mod that replaces vanilla engrams.
- Intermediate - advanced backpack resources: new engram's icons.
- Preserving box: dried veggies: new icons.

Update: May 19, 2020 @ 7:44pm

Release - Version 2.1.0

- New item: Metal Chain Collar: Can be equipped onto a dino for armor and a XP increase. Customizable values.
- Preserving Box: New items: Fish Meat Jerky, Prime Fish Meat Jerky, Dried Citronal, Dried Longrass, Dried Rockarrot and Dried Savoroot.
Hot fixes:
- Wooden Cart: fixed bug that prevent wheels animation run on server-client architect.