XCOM 2
Allies Unknown Redux Species: Sangheili
Mostrando 1-10 de 14 aportaciones
< 1  2 >
Actualización: 29 DIC 2018 a las 11:49

Swords should now have their localization again.

Actualización: 18 DIC 2018 a las 12:36

Made female Sangheili use the male pawn for animations on the the face to look better with current assets.

(ie where is kexx to make custom female assets when you need him)

Actualización: 18 DIC 2018 a las 12:28

Now utilizes the Covenant Weapon Pack assets.

This *should* work retroactively, though it may cause weirdness with existing soldiers if you already had a Greater Elite recruited.

Actualización: 6 OCT 2018 a las 21:11

Fixed black textures bug.

Actualización: 6 OCT 2018 a las 12:24

Elites should now use a more reasonable and less tiny size when viewing them on the Avenger, while still letting the UI be usable, if one is using the highlander.

Actualización: 20 MAY 2018 a las 9:54

Elites now have custom pawns to give them about a feet or so over normal humans.

This is not reflected in the armoury for customization purposes.

Actualización: 6 MAY 2018 a las 16:27

Weak Slice should now finally affect sword gauntlets.

Elite is now selectable in the character pool.

Actualización: 14 ABR 2018 a las 20:48

Replaced Blademaster with Swordmaster.

Swordmaster allows an Elite to use a weaker slice after their initial sword slash on a target. This slice does half damage of their gauntlets.

Actualización: 12 ABR 2018 a las 8:11

Fixed Damaged Active Camo expecting to get a charge that doesn't exist.

Actualización: 8 ABR 2018 a las 14:30

Cinematic camera should now fire properly when a Elite slices somebody.