XCOM 2
Allies Unknown Redux Species: Sangheili
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Update: 29 dec 2018 om 11:49

Swords should now have their localization again.

Update: 18 dec 2018 om 12:36

Made female Sangheili use the male pawn for animations on the the face to look better with current assets.

(ie where is kexx to make custom female assets when you need him)

Update: 18 dec 2018 om 12:28

Now utilizes the Covenant Weapon Pack assets.

This *should* work retroactively, though it may cause weirdness with existing soldiers if you already had a Greater Elite recruited.

Update: 6 okt 2018 om 21:11

Fixed black textures bug.

Update: 6 okt 2018 om 12:24

Elites should now use a more reasonable and less tiny size when viewing them on the Avenger, while still letting the UI be usable, if one is using the highlander.

Update: 20 mei 2018 om 9:54

Elites now have custom pawns to give them about a feet or so over normal humans.

This is not reflected in the armoury for customization purposes.

Update: 6 mei 2018 om 16:27

Weak Slice should now finally affect sword gauntlets.

Elite is now selectable in the character pool.

Update: 14 apr 2018 om 20:48

Replaced Blademaster with Swordmaster.

Swordmaster allows an Elite to use a weaker slice after their initial sword slash on a target. This slice does half damage of their gauntlets.

Update: 12 apr 2018 om 8:11

Fixed Damaged Active Camo expecting to get a charge that doesn't exist.

Update: 8 apr 2018 om 14:30

Cinematic camera should now fire properly when a Elite slices somebody.