Crusader Kings II

Crusader Kings II

Princes of Darkness
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Update: Jan 26, 2020 @ 6:09am

Version 0.4.5.5

karde :
- Fixed an issue with prestige/piety and stats from buildings not always working.
- Challenge comp patch bugfix :
- Rebalance of combat ratings effects (thanks to Borigh).
- Disabled warrior training from Warrior Societies since it only works for vanilla religions.
- Halved the cooldown for learning disciplines by favor. Again.
- Fix for the mismatched startup screen since the Challenges patch (thanks to FaoldeTeine and Varlatra from EK for the fix instructions)

flintsparc:
- fixed the Crash to Desktop bug caused by Mass Witch Hunters! Rejoice! The Shadow Inquisition will no longer destroy the entire world of vampires in a single moment of raising hunter mercenaries.
- Various bug fixes from Audax Validator
- Separated supernatural change government to decision to vampires and others
- fixes to mortal commoners
- fixes to random hunters to get CWOD/VTM/HTR Shadow Inquisition religions rather than VTR/HTV religions
- small graphical and localization fixes to obscure units, retinues (valdaerman, sahjiya, cainite heretics)(=
- changes to Salubri High and Cainite Heresy religions to distinguish from Cappadocians and Lasombra respectively
- nerfed horse and vehicle speeds
- removed scarring for vampires in duels
- fixed armor/torso slot for some rare mage artifacts
- fix governments for various titles in bookmarks
- fix to some clan religion initialization for Masquerade bookmarks
- fix to Path of the Beast, Path of Redepmtion, Order of St. Panteleimon for vampire society initialization
- fix to secret religions (nosferatulow, etc...)
- fix to is_vamp_anarch trigger
- fix to Gehenna Seer event V
- fix to joining Crimson Curia society of the Cainite Heresy
- flesh crafted ghouls will now get mortal trait
- vampires no longer have the choice to commit suicide

Update: Nov 25, 2019 @ 6:13am

Update: Nov 24, 2019 @ 9:12pm

Update: Nov 24, 2019 @ 8:43pm

Update: Nov 24, 2019 @ 5:33pm

Update: Nov 24, 2019 @ 5:17pm

Update: Nov 24, 2019 @ 4:45am

Re-upload because Steam is terrible.

Update: Nov 23, 2019 @ 3:48pm

Version 0.4.5.4

All updates by karde:
- Compatible with CK 3.3.0
- Artifacts from the higher rank of a "Via" Society are now more strictly limited to the Masters of this society. Thanks to River for the fix.
- Added the Calderon, De Cincao and Grimgoth dynasties to finish Sparc's takeover on the Tremere's dynasties.
- Added the Calderon, De Cincao, Grimgoth, Meerlinda, Etrius, LeDuc bloodlines.
- Fix for the new IC religion, Qarmatian.
- Fix for missing onaction events from IC
- Added Animalism II, Chimerstry IV, Daimonion IV, Obeah II and V, Presence V, Auspex IV, Quietus I powers.
- New (and final, hopefully) duel fix. (Thanks to Numeneri)
- Reworked some AI buildings priorities to help it recover after the Black Death.
- Midgard can now be held by an Aesir (reformed EInherjar) character.
- Fixed missing localizations/texts due to a conflict with Paradox's custom localization from IC.
- Added Serpentis I, Presence I, Auspex II, Animalism III, Obeah IV and Quietus III powers.
- Some changes to Odin's lineage to be more accurate to the lore.
- Build cost reduction in technologies replaced by more build time reduction to take into account the new buildings system.
- Added the following Great Works : Alamut, Rome, Ceoris, Carthage, Setite Founding Temples, Erciyes, Cathedral of Flesh and the Castle of Shadows.
- Fixed the missing Warrior Societies Powers. Please note that 1/ You still need Holy Fury for those 2/ There are still no quests available at this time (only passive grind).
- Rebalanced Kinslaying with vampires in mind. Only dynasty members now cares if you kill your own lineage.
- Wight characters can't give the kinslayer trait anymore.
- The list of current GW and their location/usage is here : https://github.com/peregrine-collegia/POD/wiki/Great-Works
- fix the readability / prerequisites issues on Warriors Orders has been pushed.
- Added 208 canon characters with wikipedia links. Now, if the vampire is active in 1230 and has a wikipedia page, it's almost certainly in the mod.
- Reworked some dynasties to be more lore accurate/make more sense.
- Reduced the tine needed to activate some plots to make them more usable, especially the awaken from torpor one.
- Fixed the double disciplines showing issue.
- Integrated the last CK2 patch scripted triggers.
- Replaced the Elysium retinue size by some light infantry.
- Fixed an issue with prestige/piety and stats from buildings not always working.

Update: Sep 7, 2019 @ 6:42pm

Coat of Arms Infernal Update by Hastur Nyoghtha and flintsparc:
- Black Spiral Danders
- Baali
- Molochim, created Order of Moloch religion just to access new Molochim CoA. More animosity between Nergalites and Molochim.
- In Hermetic custom, Tremere clan dynasties are prefaced with "bani". For game play purposes: Etrius, Meerlinda and LeDuc have their own CoA and respective dynasties.
- A few event pictures

Update: Sep 7, 2019 @ 4:15pm