Space Engineers

Space Engineers

Spug's Easy Automated Docking [OBSOLETE/See Description]
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Update: Mar 30, 2018 @ 6:00pm

Fixed the speed travelled when going along runways - now accurate to the runway speed variable.

Update: Mar 30, 2018 @ 5:49pm

Ships now take the most direct route to the connector instead of along the ships forward and left vectors.
Max speed is now more accurate.

Update: Mar 30, 2018 @ 5:20pm

Added spinning to face the latest runway markers direction. Need to reset your runway home connector for this to work.
Set gravity multiplier to 1 by default after some odd action within atmosphere.

Update: Mar 29, 2018 @ 9:27am

Added global variable that decreases gravity artificially for my script to make atmospheric landings more energetic.
Added a retry distance variable to control how far away the ship must be from the connector before it tries again.
Made the variable section look nice again.
Sorted an issue out with horizontal connectors in an atmosphere.

Update: Mar 27, 2018 @ 6:11am

Added ability to place runways down, see the section in the description for how to do it

Update: Mar 26, 2018 @ 4:55am

Altered the default values, added some prepared bits of code for the next update

Update: Mar 25, 2018 @ 2:12pm

By default, ships will now spin as they approach the docking port aswell as when they're sitting on it. This can be turned off.
Large ships now don't spin by default.

Update: Mar 24, 2018 @ 4:06pm

Added hangar height variable - The height of your hangar so the ship doesn't bump the roof.

Update: Mar 23, 2018 @ 11:12am

Changed some default values.

Update: Mar 22, 2018 @ 12:23pm

Added drone recall ability to the optional script.