RimWorld

RimWorld

Rimefeller
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Opdatering: 6. apr. 2019 kl. 8:09

[Auto-generated text]: Update on 4/6/2019 4:09:48 PM.

Opdatering: 12. feb. 2019 kl. 8:28

[Auto-generated text]: Update on 2/12/2019 4:28:49 PM.

Opdatering: 6. feb. 2019 kl. 6:48

Pushed the multiplayer update
Also includes a fix for oil grid saving.
Added pipe connection to pod launchers.
Added bill tab tooltips and an alert for the new bill tab.

Let me know if there are any problems

Opdatering: 29. jan. 2019 kl. 8:21

[Auto-generated text]: Update on 1/29/2019 4:21:20 PM.

Opdatering: 28. jan. 2019 kl. 17:13

[Auto-generated text]: Update on 1/29/2019 1:13:01 AM.

Opdatering: 27. jan. 2019 kl. 8:11

[Auto-generated text]: Update on 1/27/2019 4:11:42 PM.

Opdatering: 27. jan. 2019 kl. 5:30

Pushed the big update.

-Added a mod setting to disable coloured materials, works with saves & defaults all materials to plain versions, useful if you don't care about colours or you are using Dubs Paint Shop.

-Completely changed the oil grids, but saves should still work & shapes shouldn't change.
-Oil fields are now single objects, wells tap into the whole field & it has a total capacity.
-Oil well pressure stays constant for a long time and then starts to fall, oil fields can regenerate.

-Resource console now has a custom bills tab, add bills for refineries to do work.
-Use the console to to set a min & max range on oil & fuel storage so wells or refineries stop running when the max is reached and start up again when the minimum is reached.
-Use the console to set a stockpile count for when to stop pumping fuel into cans.
-Limit the crafting skill level range allowed for the console manning job.
-Improved the job drivers for manning the console and drilling wells.
-Improved the fuel pumps, each pumps their own fuel rather than first empty spot on the net being filled to full first.
-Slowed down oil spills, but they now drain the oil field.
-Shrunk the power plant and reduced its power output but made it minified.
-Added a massive rotatable power plant.
-Added napalm refinery.
-Fixed remove pipe designator not showing the pipe grid.
-Fixed pipes not connecting to valves when flicked off.
-Other general refactoring and and tweaks and things i already forgot about.

If you like the update then here's my donation page ;)
https://ko-fi.com/T6T6MYO0

Opdatering: 27. nov. 2018 kl. 8:30

[Auto-generated text]: Update on 11/27/2018 4:30:33 PM.

Opdatering: 20. nov. 2018 kl. 7:23

[Auto-generated text]: Update on 11/20/2018 3:23:46 PM.

Opdatering: 31. okt. 2018 kl. 5:09

[Auto-generated text]: Update on 10/31/2018 12:09:20 PM.