Space Engineers

Space Engineers

Blarg's Ascent Cruise Control
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Update: Sep 12, 2023 @ 1:45pm

Version 1.7

Fixed deprecation.

Updated to use the sprite based LCDs. You can now target a specific LCD for blocks with multiple LCDs using the @ symbol after the tag with a number.

Example "Control Seat #ACC@2"

It's zero-indexed, mening that the example targets the third screen.

Update: Apr 15, 2018 @ 4:15am

Version 1.6.

Added the ability to trigger timer blocks when the cruise control disables itself upon exiting the gravity well.

There no limit to the number of timer blocks you can trigger.

Just tag any timer block with the same tag as for LCDs and lamps (#ACC by default), recompile, and it will trigger it.

Update: Mar 20, 2018 @ 3:22pm

Version 1.5 Actually this time.

There was a problem uploading it, now it should have worked.

Update: Mar 20, 2018 @ 5:19am

Version 1.5

Thrust effectiveness cutoff setting added. Default set to 5%.

Whe the effectiveness of a thruster falls below that value, it will be set to idle. This makes sure atmospheric thrusters doesn't run at full steam in space, wasting electricity.

On my tiny test ship with 1 large atmospheric and 1 large ion thruster it saved about 35% electricity.

Update: Mar 12, 2018 @ 1:49pm

Version 1.4

Automatic detection of which side have the stronges thrusters, read or bottom.

Setting "Use bottom instead of rear thrusters" has been replaced with "Select thrusters", which has the options Auto, Rear, and Bottom.

You can now hot-swap between rear and bottom thrusters using the "swap" argument in a toolbar.

Update: Mar 3, 2018 @ 6:32pm

Version 1.3

There's now arguments for turning the script on or off, without toggling.

These are now the 3 ways to engage/disengage the script.
All of them must be triggered as an action, i.e. from the toolbar, a sensor, a button etc..

Argument
Does this
(Empty argument) Toggles cruise control on or off, depending on its current state.
on
Turn cruise control on, if it's not.
off
Turn cruise control off, if it's not.

Update: Mar 3, 2018 @ 4:22am

Version 1.2

Fixed a bug where the script would take control of thrusters on sub grids.

Update: Mar 2, 2018 @ 1:26pm

Version 1.1
Setting for using the bottom thrusters instead of the rear ones.

Plus some improvements to text displayed and spelling.

Update: Feb 28, 2018 @ 5:30am

Version 1.0

Initial upload.