Stellaris

Stellaris

Extra Ship Components 2.0
Näytetään 31–37 / 37
< 1  2  3  >
Päivitys: 2.3.2018 klo 6.52

- fixed accidental typo in tier 7 missile component stats

Päivitys: 2.3.2018 klo 6.05

- Added spaceport orbital powerplant back as Starfortress Reactor
- Fixed some more missing localizations
- Fixed Incincerator Missiles using wrong particles

...still no idea what is causing missiles to behave weirdly...

Päivitys: 1.3.2018 klo 17.07

- Culture Nexus, Technology Institute and Advanced Materials Laboratory buildings now use half as much unity.
- Tiers 2 of Citadel and Cyclonic shields no longer require Hyper Shields
- Cleaned up list of Psionic weapons' damage bonuses. It should no longer say that it has -100% armor damage, only that it has 100% armor penetration.
- Several techs lost their "rare" status.
- Arc-en-Ciel Cannon's tech is now rarer and more expensive.

Päivitys: 1.3.2018 klo 2.50

- fixed ESC thrusters evasion bonus
- fixed categories for a number of techs to match those of their vanilla predecessors

Päivitys: 28.2.2018 klo 6.02

- fixed missing "localizations"

Päivitys: 28.2.2018 klo 5.25

Initial Upload

Päivitys: 28.2.2018 klo 5.23

Initial Upload