Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Report Screen (UI)
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Update: Feb 19, 2019 @ 8:21am

Version 4.1
- Fixed: Policies that modify building yields now should calculate properly even if the policy is slotted atm. In other words - corrected Rationalism, Free Market, Grand Opera and the like.
- Fixed: Modifiers that add bonus yields based on adjacent terrains or features now properly calculate the number of adjacent tiles. In other words - fixed Desert Folklore, Dance of the Aurora and Sacred Path.
- Added: You can use BRS with ConciseUI.

Update: Feb 17, 2019 @ 3:57pm

Version 4.0
- Updated for Gathering Storm.
- Fixed: Description for F8 key is shown in Options.

Gathering Storm changes.
- Resources tab shows new info for strategic resources: stockpile, maximum, net gain.
- Unit Maintenance table in Yields tab shows Resource Maintenance cost.
- Units tab shows the type of resource consumed by a unit (last column).
- Reports List shows 7 buttons for all 7 tabs in the main window.
- Reports List is closed when the buttton is clicked (so you don't have to close it separately after closing the main window, which was sooo annoying).
Disclaimer.
- I haven't updated anything about modifiers (policies, etc.) All seems to be working. However, due to extensive changes in GS, it needs more testing. I will fix any issues found here later.

Update: Jan 26, 2019 @ 9:20am

Version 3.6
- Added: Support for all official Scenarios.
- Added: Sewer Flag in the City list (green exclamation mark after housing).

Update: Nov 30, 2018 @ 4:59pm

Version 3.5.1
- Minor tweak for compatibility with CQUI for Rise & Fall.

Update: Apr 10, 2018 @ 5:25am

Version 3.5
- Added: Brazilian Portuguese localization.
- Added: Support for custom military formations (i.e. Combat and Stacking Overhaul mod) - they will be placed together with Support units.
- Changed: Better Unit Upgrade icon functionality - dims if a unit is ready for an upgrade but it cannot be done at the moment.
- Changed: Size of tab buttons to better fit languages with looong texts.

Update: Apr 6, 2018 @ 6:33pm

Version 3.4
- Added: Rule with Faith compatibility tweak (needed to properly handle one incorrectly defined modifier).
- Added: Support for any type of new Government Slots.
- Added: Trading Post marker, num of Trade Routes, tooltip with Followers in City Status page.
- Fixed: District additional yields in Yields page.

Update: Mar 30, 2018 @ 11:18am

Version 3.3
- Added: Russian localization.
- Added: Flanking Bonus in unit promotions.
- Updated: Spanish localization for Version 3.0.

Update: Mar 23, 2018 @ 5:53pm

Version 3.2
- Added: CIVITAS City-States Expanded compatibility tweaks.
- Added: Promotions for Governors in City Status page as tooltip.
- Changed: HousingMultiplier and AmenitiesMultiplier are displayed as percentage.
- Updated: Japanese localization for Version 3.0.

Update: Mar 21, 2018 @ 3:13pm

Version 3.1
- Added: Unit's base strength (depending on type: combat, ranged or bombard).
- Added: Unit maintenance cost for individual units.
- Added: Promotions for Spies and Religious units.
- Added: Real housing from improvements (with 0.5 precision), inspired by CQUI feature.
- Added: Actual impact from city-state influence bonuses is shown in brackets.
- Changed: The window is 120px wider, suits better some languages, courtesy of Tyolan.
- Updated: Chinese and French localization for Version 3.0.

Update: Mar 18, 2018 @ 5:34pm

Version 3.0.1
- Fixed: Error when running with vanilla game.
- Added: Units promotions display GoodyHut promo and Barbarian Buff.
- Updated: Korean localization for Version 3.0.