Sid Meier's Civilization VI

Sid Meier's Civilization VI

TSL Earth Remastered
Showing 51-60 of 69 entries
< 1  2  3  4  5  6  7 >
Update: May 9, 2018 @ 3:55pm

-Added Uluru and Ha Long Bay to the non-scenario maps. They should appear if you own the DLC

Update: May 8, 2018 @ 6:21pm

-The mod will now check if the player is using Rise and Fall before activating certain components
-Reintegrated Loyal Capitals when using Rise and Fall
-Fixed crashes when playing without Rise and Fall related to city states. Removed recently added territory changes for city states when playing without Rise and Fall (seemed to be the culprit)
-Removed the marsh and road on the coastal tile in Denmark present on some maps

Update: May 8, 2018 @ 6:51am

-Removed the Loyal Capitals component until a check for Rise and Fall is implemented in the code

Update: May 8, 2018 @ 3:26am

-Changed the names of the map sizes

Update: May 8, 2018 @ 3:16am

-Merged the Loyal Capitals mod. To disable, find the following files in the mod folder: LoyalCapitals_Modifiers.sql and LoyalCapitals_PalaceChanges.xml, then open both in a text editor and delete the entire contents of the files. Do not delete the files themselves

Update: May 8, 2018 @ 2:59am

-Added a rules file to merge changes from other mods and reduce dependancies
-The default minumum city distance is now 2 tiles on all maps
-City states no longer gain tiles from influence

Update: Apr 30, 2018 @ 6:45pm

-Added a new scenario for community made civs: "TSL Earth Extra Civs"
-Requires the following mods (see description): Inca, Mali, Maya, Morocco, Shoshone
-Removed the two Mali scenarios

Update: Apr 30, 2018 @ 12:21am

-Added starting locations for TCS South American City States (non-scenario maps)
-Added starting locations for Asia City States pack (non-scenario maps)
-Added starting location for JFD's Mali (non-scenario maps)
-Added two scenarios featuring Mali to balance out West Africa
-Added starting location for CutesyGoddess's Canadian Empire (non-scenario maps)
-Moved Norway's capital to Oslo and connected the North Sea and Baltic sea
-Renamed Kyoto to Tokyo in the scenarios
-Moved the mountain tile on Honshu
-Connected Java and Sumatra to help the Indonesian AI expand early game
-Altered resource placement in north-eastern Siberia
-Russia has less food around Moscow
-Khmer has less food around Angor Thom
-Mongolia has more food around Qaraqorum

Update: Apr 5, 2018 @ 7:40pm

-Changed Patna to Delhi in the scenarios
-Updated Crabs to be able to be improved over reefs as well

Update: Apr 5, 2018 @ 7:09pm

-Moved Russia's capital to Moscow in the scenarios. This was done both for historical reasons and to open land on the Baltic sea for expansion by Germany, Norway and Poland and to encourage Russia to expand east rather than into Scandinavia
-Added a third mountain to the Caucasus range on maps featuring Georgia, to prevent their constant warring with Scythia so that they focus on expanding into the Middle East instead
-Pearls on reefs can now be improved with a fishing boat as intended
-Removed the jungle from Taiwan so that the gold resource on that tile can be improved
-Added Palaces to the city-states included in the Viking Scenario
-Changed the title of the mod to TSL Earth Remastered to avoid confusion with the 'Expanded' series of mods (Religion Expanded, City-States Expanded, etc) as I am not associated with the creators