Sid Meier's Civilization VI

Sid Meier's Civilization VI

TSL Earth Remastered
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Update: Jul 31, 2020 @ 11:19pm

Update Version 2.2.5
-Fixed Hunza start location on all maps, will start near or at the Gran Colombia start location if possible (some alternate starts are present for Hunza and Gran Colombia when both are in the game together)
-Added some alternate start tags that were missing for Ottomans, Hungary and Phoenicia in Giant Earth
-Added options to "Close the Bering Strait" (with ocean tiles) and "Close Mountain Passes in South America" to the Giant Earth map
-The loyalty pressure option in UserSettings.sql will disable correctly when set to 0

Update: Jul 4, 2020 @ 9:29pm

Update Version 2.2.4
-Fixed compatibility issue when using New Frontier without Gathering Storm
-Added Golden Gate Bay option to most maps for real world Golden Gate Bridge placement
-Moved Paititi location slightly on Huge Earth and Giant Earth
-Moved Pantanal slightly on Giant Earth
-Minor changes to Giant Earth map
-Fixed some Roirama placements that weren't generating mountains

Update: May 31, 2020 @ 1:32am

Update Version 2.3.3 (Hotfix)
-Forgot to update the text tags for the last update

Update: May 30, 2020 @ 9:27pm

Update Version 2.2.3 (Hotfix)
-Resolved MapName conflict with VIKING Huge Earth and original mod

Update: May 28, 2020 @ 8:02pm

Update Version 2.2.3 (hotfix)
-added TSL for Sukritact's missing Civs on all maps except TinyEarth

Update: May 26, 2020 @ 10:04pm

Update Version 2.2.3
-Added Bosporous option on VIKING's Giant Earth and fixed Ottoman start location
-Random Fountain of Youth spawns on Giant Earth and TSL Earth
-Major changes to Giant Earth: all Jungle tiles are now Plains or Plains Hills, to match the base game. Forests and Jungle have been broken into smaller groups to prevent runaway forest fires

Update: May 23, 2020 @ 3:53pm

Update Version 2.2.2
-Fix Gran Colombia start positions

Update: May 21, 2020 @ 6:13pm

Update Version 2.2.1 (New Frontier Update)
-Added TSL for Maya and Gran Colombia on all maps (also added Ethiopia in preparation for the next release)
-Note for Tiny Earth: There is a Maya / Aztec overlap due to map size, will try to fix in a future update
-Added TSL for new city-states on all maps: Caguana (Puerto Rico), Hunza (Xinjiang region), Lahore (Pakistan), Singapore, Taruga (Nigeria), Vatican City (uses Rome's TSL and will not appear if Rome is in the game)
-Note: There may be overlap with existing Civ and City-States on some maps, especially Tiny Earth!
-Added TSL for the new Natural Wonders, where possible! Most maps have Bermuda Triangle, some have Paititi, but none have the Fountain of Youth yet
-Changed a few resource generation rules (only applies to map generated resources, not hand placed resource maps): Stone no longer appears on Desert Hills (as a bonus resource it was stealing too many tiles from luxury resources), Aluminum and Coal no longer appear on Tundra Hills (unbalanced Aluminum spawns and Coal appears on Forest in Tundra anyways). These were resource changes I previously made for this mod, not base game changes
-Mercury and Maize no longer require their plot feature to be removed to be improved, in case they spawn on Floodplains
-VIKING Giant Earth map changes including Mediterranean and Black Seas redrawn and expanded Central America for Mayans. Resources will now spawn properly on Floodplains if you use the Map Generator Floodplains option in the Advanced Setup Menu
-Updated Civilopedia pages with new info:
-Civilization Requested Resources option and relevant User Settings to the Advanced Settings chapter
-City-State Borders in the Optional Settings chapter (CS border growth can be turned off for small maps or changed to grow by culture instead of envoys)
-User Settings section under the Maps page with instructions on how to change start positions for Civilizations or Natural Wonder, and how to add new TSL

Update: Apr 20, 2020 @ 10:11pm

Update Version 2.2.0
-Added VIKING's Giant Earth with new YNAMP features for resources
-Updated Cogitator's Huge Earth with YNAMP features
-Created Civilopedia entries for all rule changes and maps
-Removed Gold Resource
-Removed most resource changes
-Rule changes are now configurable from UserSettings.sql

Update: Oct 11, 2019 @ 9:27pm

-Update Version 2.1.0
-Fixed rivers to generate more floodplains on TSL Earth and Huge Earth (Gathering Storm versions only)
-Various minor changes to the maps (Gathering Storm versions only)