Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Real Experience Mod (REM)
Viser 11-20 af 78 forekomster
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Opdatering: 11. nov. 2018 kl. 11:37

CAI will hire more armies.

Opdatering: 9. nov. 2018 kl. 13:17

Some minor improvements.

Opdatering: 3. nov. 2018 kl. 16:44

Fixed religion conversion issues.

Opdatering: 3. nov. 2018 kl. 14:21

Reskinned some greek units and units of ED campaign (thanks A. Boyarsky!)

Opdatering: 30. okt. 2018 kl. 12:46

1. Made technology requirements for Italic cities in HATG campaign.
2. Increased income on 1000 gold for all faction of HATG campaign.
3. Less AI armies will go to sea by transports.
4. Improved BAI formations.
5. Increased child born chance.
6. Navy in port will cause minus 5 Public Order.
7. Some other minor changes for the balance.

Opdatering: 25. okt. 2018 kl. 15:12

1. Fixed technology requirements for buildings of Desert DLC factions.
2. Lowered PO penalties for cultural differences of imperium growth.
3. Improved CAI recruiting and overall behavior.

Opdatering: 10. okt. 2018 kl. 10:34

Made some minor fixes.

Opdatering: 9. sep. 2018 kl. 3:20

Fixed Rome recruitment in ROTR campaign.

Opdatering: 8. sep. 2018 kl. 14:29

1. Rebalanced units’ AOR and garrisons in ROTR campaign.
2. Buildings effects in ROTR campaign now affect only its own province (not all provinces).
3. Made CAI to defend cities more proper.
4. Decreased political loyalty penalties.
5. Added to Cartage ability to change government type in ROTR campaign.

Opdatering: 2. sep. 2018 kl. 13:03

1. Added new units of Andrew Boyarsky in ROTR campaign.
2. Made CAI attacking behavior more rational.
3. Some minor changes for the balance.