Mount & Blade: Warband

Mount & Blade: Warband

Custom Character Creation
目前顯示第 1-9 項,共 9 項
更新:2023 年 1 月 21 日 @ 下午 4:25

updated to v.901

Changes / fixes

After creating custom troops:
change - keep current troops in garrisons (towns & castles)
fix - keep companions
change - keep current troops in lord's armies
fix - 1st castle conquered provides custom troops as recruits

fix - Doors show names and operate

Constable:
fix - removed the duplicated Custom Troop to recruit option
fix - trains appropriate type of troop in Custom Troop Tree
change - added the option to train cavalry units
change/fix - removed both options to Customize Kingdom Troops from dialog

change - started the process of cleaning up some CTT code

更新:2023 年 1 月 20 日 @ 下午 2:46

The v.901 update didn't upload properly

更新:2023 年 1 月 19 日 @ 上午 5:05

updated to v.901

更新:2018 年 2 月 23 日 @ 下午 1:23

v.09 changes:
Base mod (Diplomacy with Custom Troop Trees)
- AI "standing around" bug fixed
- after customizing troops, player party regenerates with custom troops

C3 (custom character creation)
- new custom character creation presentation (took away a lot of menus)
- new combined monarch notification & name kingdom presentation
- no status bonus to points (all options are level 1 characters with same amount of points)
- added a "Noble (vassal)" option
- changed "ruler of new faction" to "Monarch (Principality)"
- changed "ruler of established kingdom" to "Monarch (Kingdom)"

CGPT (custom gameplay tweaks)
- join any side in battles
- town menu shows town lord and banner (visual tweak)
- recruit from towns and castles
- morale changed to same as WF&S (-1 for every 5 troops)

更新:2018 年 2 月 7 日 @ 下午 3:18

v.08 changes:
- new base mod: Diplomacy w/ Custom Troop Trees!
base-mod gameplay tweaks:
- food consumption changed to same as WF&S (1 unit feeds 10 troops/ eat every 6 hours)
- npc lords have less chance to escape when defeated (was 70% by default, is now 40%)
- npc lords ransom chance increased (was 5% every 24 hrs., is now 35% every 24 hrs.)
- talk to guild masters and village elders without having to meet first
- cows follow
- added bodyguards
- wine/ale are food (consumable and give morale bonus)

- added Empire Report

C3:
- all character options are level 1 (kings start with higher stats)
- 1/2 the code organized and rewritten
- Lezalit default minister

fixes:
- (C3) courts are properly placed

更新:2018 年 2 月 7 日 @ 下午 3:03

had to reupload, forgot to disable test option... oops

更新:2018 年 1 月 26 日 @ 下午 9:36

new king now gets town as intended

更新:2018 年 1 月 26 日 @ 下午 3:49

Can start as a new king or an established king.

更新:2018 年 1 月 12 日 @ 下午 11:48

- Can choose starting melee and range weapon types to start with.
- Can precisely place Attribute and Skill points.